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A Mini-Sized Summoner
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Warhammer: 3025
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PostPosted: 05-Apr-2005 20:05    Post subject: A Mini-Sized Summoner Reply to topic Reply with quote

It didn't start out that way, but it ended up kinda nice. Tell me what you think.

Type/Model:    Demon Lizard 
Tech:          Clan / 3050
Config:        Biped BattleMech
Rules:         Level 2, Custom design

Mass:          50 tons
Chassis:       Coriolis Class VI Endo Steel
Power Plant:   250 Clan Model XT4 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Type C Medium Lifters Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Forging ZZ7 Ceramic Plate Ferro-Fibrous 
Armament:      
  1 Series 7J ER Large Laser
  1 Series 1 Mk. 2a ER Small Laser
  1 Series 2h ER Medium Laser
  1 Type KOV LB 10-X AC
  2 Type V "Longbow" LRM 5s
Manufacturer:  Ironhold Alpha Complex
  Location:    Ironhold
Communications System:  HWLR Designation ComSys
Targeting & Tracking System:  Able-Seven Sensor Suite

--------------------------------------------------------
Type/Model:    Demon Lizard 
Mass:          50 tons

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Endo Steel             7      2.50
 (Endo Steel Loc: 2 LA, 2 RA, 2 LT, 1 RT)
Engine:        250 XL Fusion                10      6.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     13 Double [26]               6      3.00
 (Heat Sink Loc: 1 RT, 1 LL, 1 RL)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  169 pts Ferro-Fibrous         7      9.00
 (Armor Crit Loc: 1 LA, 3 RA, 1 LT, 1 RT, 1 CT)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         22      
   Center Torso (Rear):                 10      
   L/R Side Torso:           12      17/17      
   L/R Side Torso (Rear):              7/7      
   L/R Arm:                   8      16/16      
   L/R Leg:                  12      24/24      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER Large Laser         RA     12           1      4.00
1 ER Small Laser         RA      2           1       .50
1 ER Medium Laser        RA      5           1      1.00
1 LB 10-X AC             LA      2   20      7     12.00
  (Ammo Locations: 2 LT)
2 LRM 5s                 RT      4   24      3      3.00
  (Ammo Locations: 1 LT)
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         25          71     50.00
Crits & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        9,264,874 C-Bills
Battle Value:      1,903
Cost per BV:       4,868.56
Weapon Value:      1,982 / 1,982 (Ratio = 1.04 / 1.04)
Damage Factors:    SRDmg = 33;  MRDmg = 22;  LRDmg = 10
BattleForce2:      MP: 5J,  Armor/Structure: 4/3
                   Damage PB/M/L: 5/4/3,  Overheat: 0
                   Class: MM;  Point Value: 19


_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


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StarRaven
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PostPosted: 05-Apr-2005 20:21    Post subject: RE: A Mini-Sized Summoner Reply to topic Reply with quote

Not bad. Dropping the small and medium laser would give you tonnage for an LRM 15, which would be truer to the Summoner.

I like that it uses endo-steel, which the Summoner lacks. The Summoner (and Mad Dog) always felt inefficient (wasteful) without endo steel. Aren't the Jade Falcons supposed to be the most waste abhoring? The Warhawk has this problem too, but that's kind of off topic now.

I'd say something about Vagabond's Project Chibi, but he's only doing IS 'Mechs, if I recall.

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Warhammer: 3025
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PostPosted: 05-Apr-2005 21:53    Post subject: RE: A Mini-Sized Summoner Reply to topic Reply with quote

I would have given it an LRM-10, but I figured the hit chances would be better with twin LRM-5s. If one slavo misses, you get a second shot with the other launcher. An LRM-15 would only have 8 shots, which is not enough in my book. Although I could pack on three LRM-5s with two tons of ammo (that's 16 shots each) if I lost a half-ton of armor...

As for the lack of Endo-Steel on the Summoner, it would probably be to keep manufacturing costs down. Regular structure can be manufactured anywhere, but Endo-Steel has to be carefully manufactured in a null-G environment.


[ This Message was edited by: Warhammer: 3025 on 2005-04-05 21:57 ]
_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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bladewind
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PostPosted: 06-Apr-2005 01:55    Post subject: RE: A Mini-Sized Summoner Reply to topic Reply with quote

heh things arent cheap already if u have an XL engine
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StarRaven
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PostPosted: 06-Apr-2005 08:45    Post subject: RE: A Mini-Sized Summoner Reply to topic Reply with quote

Quote:

On 2005-04-05 21:53, Warhammer: 3025 wrote:
I would have given it an LRM-10, but I figured the hit chances would be better with twin LRM-5s. If one slavo misses, you get a second shot with the other launcher. An LRM-15 would only have 8 shots, which is not enough in my book. Although I could pack on three LRM-5s with two tons of ammo (that's 16 shots each) if I lost a half-ton of armor...


A Clan LRM 15 weighs 3.5 tons, quiaff? You've got two tons in two LRM 5s, so losing ML and SL gives you 1.5 tons more, which equals 3.5. This leaves ammo tonnage the same at two tons.

Multiple launchers are more more likely to score some damage (three chances to hit), but a single one is more likely to score full or near full damage (need one high roll, instead of three). I myself prefer the higher yield to the geater chance of scoring some damage, which is why I suggested it.

Quote:

As for the lack of Endo-Steel on the Summoner, it would probably be to keep manufacturing costs down. Regular structure can be manufactured anywhere, but Endo-Steel has to be carefully manufactured in a null-G environment.


But the infrastructure (orbital facilities) to create endo steel already exists. The stuff is in Kit Foxes and Cougars. So it's not costing them much extra to build endo steel. And, like bladewind says, the thing's already got an XL engine. There's no cutting costs after that. So I can't see it as anything but wasteful, a deliberate attempt to make the expense of that XL engine deliver less than it otherwise could.

And since when does anyone but the Blood Spirits try to cut costs on front-line Omnis? And they do it with standard engines. (Kingfisher and Stooping Hawk)

_________________
"Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close semblance to the first."
- Attributed to General Aleksandr Kerensky
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Warhammer: 3025
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PostPosted: 06-Apr-2005 17:52    Post subject: RE: A Mini-Sized Summoner Reply to topic Reply with quote

The CLRM-15 with 1 ton of ammo comes to 4.5 tons. If I remove the twin CLRM-5s and the two lasers, then I have 4.5 tons of free space. That's 8 shots.

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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StarRaven
Federated Suns
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Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 06-Apr-2005 18:39    Post subject: RE: A Mini-Sized Summoner Reply to topic Reply with quote

Quote:

On 2005-04-06 17:52, Warhammer: 3025 wrote:
The CLRM-15 with 1 ton of ammo comes to 4.5 tons. If I remove the twin CLRM-5s and the two lasers, then I have 4.5 tons of free space. That's 8 shots.


lol. Whoops. LRM 5s have 24 shots per ton. Not 12. I kept counting that as two tons of LRM 5 ammo, which would have given you two tons LRM 15 ammo. But I suppose you'd've seen that if it were right. Sorry about that.

_________________
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- Attributed to General Aleksandr Kerensky
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