Mordel's Bar & Grill
Hive Bombardment Tank
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Warhammer: 3025
Freelance
Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 30-Mar-2005 05:27    Post subject: Hive Bombardment Tank Reply to topic Reply with quote

So named because of its many stingers.

Type/Model:    Hive 
Tech:          Inner Sphere / 3025
Config:        Tracked Vehicle
Rules:         Level 1, Custom design

Mass:          50 tons
Power Plant:   200 Various I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Various Standard
Armament:      
  6 LRM 5s
Manufacturer:  Various
  Location:    Various
Communications System:  Various
Targeting & Tracking System:  Various

--------------------------------------------------------
Type/Model:    Hive 
Mass:          50 tons

Equipment:                                 Items    Mass
Int. Struct.:  25 pts Standard               0      5.00
Engine:        200 I.C.E.                    0     17.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  112 pts Standard              0      7.00

                          Internal    Armor
                          Structure   Value
   Front:                     5         34 
   Left / Right Sides:        5      22/22 
   Rear:                      5         15 
   Turret:                    5         19 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
6 LRM 5s                 Turret   0  120     7     17.00
--------------------------------------------------------
TOTALS:                           0          7     50.00
Items & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        973,750 C-Bills
Battle Value:      456
Cost per BV:       2,135.42
Weapon Value:      357 / 357 (Ratio = .78 / .78)
Damage Factors:    SRDmg = 11;  MRDmg = 14;  LRDmg = 8
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 5
                   Damage PB/M/L: 1/2/2,  Overheat: 0
                   Class: GM;  Point Value: 5
                   Specials: if



[ This Message was edited by: Warhammer: 3025 on 2005-03-30 05:38 ]
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