Mordel's Bar & Grill
Design by Commitee 2
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Erenon
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PostPosted: 07-Sep-2004 20:59    Post subject: Design by Commitee 2 Reply to topic Reply with quote

Time to start of round two.. hopefully the grillmaster goes up on the TRO soon... could be stuck in approvals...

anyway..

This from Ronin the last time round..
<<
I just found this, sorry. Perhaps I can join in on the next one (if it's too late to join in on this one)? I was thinking perhaps with the new one, we could start with the mech's name (or a series of names based on a theme, such as garden tools... yes, I was just mowing the lawn) and go from there.
>>

what say you?
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Oafman
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PostPosted: 08-Sep-2004 07:15    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Garden tools? hmmm

Hoe? or maybe Hoedown?

Yeah the redneck mech. Smile

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cain
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PostPosted: 08-Sep-2004 07:32    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

the sledge or pickaxe (im building a stone wall at the mo )

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Ronin
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PostPosted: 08-Sep-2004 09:59    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Weedwacker, lawnmower, hedgetrimmer, rake... any other tools I'm forgetting?

All of these mechs will be painted John Deere green!

Buy a complete lance package and get a month's supply of chewing tobacco free!*

*offer void where prohibited, must be 18 years old or older (or at least look it, wink wink) to receive the tobacco...
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Oafman
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PostPosted: 08-Sep-2004 12:09    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Maybe a mech called the tractor?



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Ronin
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PostPosted: 08-Sep-2004 18:16    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Ok, do we want to do a series of un-related mechs (other than the same manufaturer), a series of mechs designed to complement each other (2 unit, lance, or company level), or just a single mech?

If a series, we need to get a list of name ideas. If a series that are designed to work together, we'll need to take the names one step further and figure out rough relationships.

For example, the lawnmower and weedwhacker: the lawnmower is the big guy that does swaths of damage and moves on, while the weedwhacker is the smaller one that takes care of the stragglers/edges. Or the weedwhacker could be a flanker.

Am I making any sense, or do I need to go mow my lawn again (well, the fact that the grass is getting tall is beside the point )
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Motown Scrapper
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PostPosted: 08-Sep-2004 19:59    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Maybe you can call it the sling blade.

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Erenon
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PostPosted: 08-Sep-2004 20:04    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Quote:

On 2004-09-08 18:16, Ronin wrote:
Ok, do we want to do a series of un-related mechs (other than the same manufaturer), a series of mechs designed to complement each other (2 unit, lance, or company level), or just a single mech?

If a series, we need to get a list of name ideas. If a series that are designed to work together, we'll need to take the names one step further and figure out rough relationships.

For example, the lawnmower and weedwhacker: the lawnmower is the big guy that does swaths of damage and moves on, while the weedwhacker is the smaller one that takes care of the stragglers/edges. Or the weedwhacker could be a flanker.

Am I making any sense, or do I need to go mow my lawn again (well, the fact that the grass is getting tall is beside the point )

I'll vote on related... but that will take time...

Oh and yeah, you should mow your lawn.. at least you have one.


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Oafman
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PostPosted: 09-Sep-2004 07:21    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

mmmmm MMMMMM

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Erenon
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PostPosted: 12-Sep-2004 08:59    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Quote:

For example, the lawnmower and weedwhacker: the lawnmower is the big guy that does swaths of damage and moves on, while the weedwhacker is the smaller one that takes care of the stragglers/edges. Or the weedwhacker could be a flanker.



lets get started on one of these two.. and any idea where a sling blade might fit in?
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Seraph
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PostPosted: 12-Sep-2004 10:49    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Okay, Sling Blade. Sounds like it would mount a gauss rifle. So I would place it in a direct fire support role.
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Oafman
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PostPosted: 13-Sep-2004 07:20    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

Would a sling blade be a hatchet or an axe according to the rules? I like the idea of having a gauss on one side and a blade on the other. Makes for a good one two punch.

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cain
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PostPosted: 13-Sep-2004 07:58    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

what weight
if hatchet then tsm? and some pulse lasers if were using level 2. 2 lgpls wit 2-3 mdpls


[ This Message was edited by: cain on 2004-09-13 07:58 ]
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Beebles
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PostPosted: 13-Sep-2004 08:00    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

What sort of weight class are we looking at? This could turn into a hollander with a hatchet if we keep it too low. ^_^.

If its going to be a support mech, Is TSM a good Idea? I Imagine the hatchet to be more of a defense mechanism..
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Nightmare
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PostPosted: 13-Sep-2004 08:55    Post subject: RE: Design by Commitee 2 Reply to topic Reply with quote

You don't need a club to call the mech Slingblade. I'd imagine it has several weapon systems hidden away, revealed only when the pilot arms them.

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