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Starcraft BattleArmor-Marine
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Joined: 22-Jul-2003 00:00
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PostPosted: 28-Dec-2004 01:42    Post subject: Starcraft BattleArmor-Marine Reply to topic Reply with quote

Here's my take on the standard Starcraft Marine suit. Just replace the gauss rifle (with full auto capability) with a trusty machine gun. (As I did.)
Code:

        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model: Powered Combat Suit CMC-300/400
Tech/Era: Inner Sphere / 3067
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Standard design

Ground Speed: 32.4 km/h
Armor Type: Standard

------------------------------------------------------------------
Type/Model: Powered Combat Suit CMC-300/400
Equipment: Slots Mass
Chassis Type: Light Class Humanoid                 0 100
Motive System: Ground Movement (3 MP)               0 60
Armor Type:    6 Points Standard                    0 300

Manipulators:
  Left Arm:    Armored Glove                        0 0
  Right Arm:   Armored Glove                        0 0

Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Machine Gun                          RA       50     1 100
Searchlight                          LA               1 5
Extended Life Support                Body             1 25
Power Pack                           Body             1 25
Improved Sensors                     Body             1 65
Mission Equipment (70kg Capy)        Body         1 0
------------------------------------------------------------------
TOTALS:                                      6 680
Slots & Mass Left:                                   2 70

Calculated Factors:
Total Cost: 367,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 23 (92 for 4) Weapon Value: 8 (Ratio=.35)
Cost per BV: 9,456.52 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
BattleForce2: Class: IB MP: 3 Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/- Overheat: 0
                Point Value: 1 Specials: mec, srs, car4

CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full
                IR: 0, ECM: 0, Camo: 0
                Melee AP: 0, Target Size Modifier: 0
                Movement Modifiers:
                 Walking: +4, Running: +8, Sprinting: +12
                Attribute Modifiers: STR: +2, DEX: 0, RFL: -1
                Equipment Rating: E/E/E

                Created by HeavyMetal Battle Armor



It was one of the first things I whipped up during the beta.

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