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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 19-Oct-2004 21:59 Post subject: Thunder Hawk IIC |
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Thunder Hawk IIC
Chassis: Norse Heavy XTI-4C with Endo-Steel
Power Plant: Vlar 300
Cruising Speed: 32 kph
Maximum Speed: 54 kph
Jump Jets: none
Jump Capacity: none
Armor: Compound A2F Ferro-Fibrous with CASE
Armament:
3 Omega Series 12 Coil Gauss Rifles
4 Series 2a ER Medium Lasers
2 Kolibri Delta Series Medium Pulse Lasers
Manufacturer: WC Site 3
Primary Factory: Unknown
Communications System: Tek BattleCom
Targeting and Tracking System: DLK Type Phased Array Sensor System
Overview:
The Thunder Hawk is a Star League-era design developed and built for the SLDF by Norse Technologies during the final six years of the Amaris Civil War. General Aleksandr Kerensky is believed to have taken all the remaining Thunder Hawks with him on the Exodus. After
recovering new technologies, Norse Storm began reproducing the Thunder Hawks.
However rumors of a very similar machine found in Clan Wolf in Exile soon spreaded word among the Inner Sphere. Many believed this was the Clan version of the original Thunder Hawk.
They were right.
Capabilities:
Clan Wolf in Exile needed a relatively cheap assault mech that can specifically destroy mechs at range. The Thunder Hawk fitted the bill but was too costly with an XL engine. Thus Wolf scientists began refitting the design with a cheap 300 Standard engine. Although successful, the mech was still too weighty to carries its powerful loadout so more modifications were made. 16 tons of FF armor were thrown onto the mech, the FF armor offered the same amount of protection as 19 tons of standard armor.
Converting the original chassis to endo - steel was tricky but deemed neccessary to avoid the cost of an XL engine. After the final modifcations, the Thunder Hawk IIC was born.
The original Thunder Hawk was designed as a fire-support 'Mech and it performs that role extremely well thanks to the devastating firepower of its three Norse Gauss Rifles. One salvo from these
weapons is more than enough to destroy a light or medium 'Mech and seriously damage or even cripple a heavy or assault 'Mech. The Clan refit is no less deadly.
Boasting 3 Omega series 12 Coil Gauss rifles, the Thunder Hawk IIC boasted the same firepower as its predecessor while being lighter at the same time. Also with the lighter Clan gauss rifles, it gave some weight savings for the standard engine. 16 reloads for each cannon, gives the mech some endurance in firefights but pilots are urged to make every shot count. Backing up the Gauss rifles are 4 Series 2a ER medium lasers which have greater range and punch than the original Defiance B3M lasers. A pair of Kolibri Delta Series medium pulse lasers serve as point defence and round up the weapon's array. Indeed rushing tactics with light mechs that worked well against the Thunder Hawk is no longer viable with the improved defensive armnament of the Thunder Hawk IIC. 14 double heatsinks were added to the chassis to make the mech cool but firing all lasers will still tax the Battlemech, something which should be noted by pilots.
Deployment:
Although spotted in Clan Wolf in Exile, many believe that the other Clans might have a similar refit of these mechs in 2nd line units, something that should be noted by units that raid Clan holdings.
Thunder Hawk IIC
Technology Base: - Clan - Level 2
Equipment Mass
Internal Structure: - EndoSteel 5
Engine: 300 19
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 14(28) - Double 4
Gyro: 3
Cockpit: 3
Armor Factor: 304 - Ferro-Fibrous 16
Internal Armor
Structure Value
Head 3 9
Center Torso 31 46
Center Torso(rear) 15
R/L Torso 21 31
R/L Torso(rear) 10
R/L Arm 17 34
R/L Leg 21 42
Weapons and Ammo Location Critical Tonnage
ER Medium Laser LA 1 1
ER Medium Laser LA 1 1
Gauss Rifle LT 6 12
Gauss Rifle Ammo LT 2 2
Medium Pulse Laser LT 1 2
Medium Pulse Laser LT 1 2
Gauss Rifle RT 6 12
Gauss Rifle Ammo RT 2 2
ER Medium Laser RA 1 1
Gauss Rifle RA 6 12
Gauss Rifle Ammo CT 2 2
ER Medium Laser H 1 1
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Cost: 11,664,000 C-bills
BV: 2771
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quoted for easier reading
[ This Message was edited by: bladewind on 2004-10-19 22:10 ]
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Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
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Posted: 20-Oct-2004 00:44 Post subject: RE: Thunder Hawk IIC |
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Gausszilla!
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 20-Oct-2004 05:11 Post subject: RE: Thunder Hawk IIC |
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yup i like that ring to it.
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