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MR-1 Monitor
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 15-Oct-2004 21:21    Post subject: MR-1 Monitor Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Monitor MR-1
Tech: Inner Sphere / 3060
Config: Quad BattleMech
Rules: Level 2, Standard design

Mass: 40 tons
Chassis: Alshain Class 48 Standard
Power Plant: 200 Nissan Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: New Samarkand CASE Standard
Armament:
5 Kajuka Type 1 "Stiletto" Small Lasers
3 Kajuka Type 2 "Bright Blossom" Medium Lasers
1 Diplan Beagle Beagle Active Probe
1 Matabushi Guardian Guardian ECM
1 Matabushi Citizen C³ Slave Unit
1 Forward-1 TAG
1 Marklin Mini Missile Pack SRM 2
Manufacturer: LexaTech Industries
Location: Hun Ho / DC (LTI)
Communications System: Sony MSF-21
Targeting & Tracking System: Tansech C30-97

------------------------------------------------------------------------------
==Overview:==
Named after a fierce, poisonus type of desert lizard, the Monitor is slated
to take over as the main recon mech for the DCMS (even though the Arkab Legion
will be getting the bulk of the first shipment, however).
For its reconnassaince mission, it is well-armed, well-armored, and has a
considerable array of electronics. On the same chassis we have an ECM, a BAP,
a C3, and a TAG. Three medium lasers, five small lasers (two of which are
rear-firing), and an SRM 2 provide for a considerable amount of sting for a
"recon" mech. In addition, the mech has near-maximum armor, allowing it to
take as much as it can dish out. Time will tell if the DCMS' faith in the
machine is well-placed.

--------------------------------------------------------
Type/Model: Monitor MR-1
Mass: 40 tons

Equipment: Crits Mass
Int. Struct.: 75 pts Standard 0 4.00
Engine: 200 Fusion 6 8.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 152 pts Standard 0 9.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 17
Center Torso (Rear): 6
L/R Side Torso: 10 15/15
L/R Side Torso (Rear): 5/5
L/R Front Leg: 10 20/20
L/R Rear Leg: 10 20/20

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Small Laser RFL 1 1 .50
1 Small Laser LFL 1 1 .50
1 Medium Laser RT 3 1 1.00
1 Beagle Active Probe RT 0 2 1.50
2 Medium Lasers LT 6 2 2.00
1 Small Laser LT 1 1 .50
1 Guardian ECM LT 0 2 1.50
1 C³ Slave Unit CT 0 1 1.00
1 TAG CT 0 1 1.00
1 SRM 2 HD 2 50 2 2.00
(Ammo Locations: 1 RT)
1 Small Laser LRL(R) 1 1 .50
1 Small Laser RL(R) 1 1 .50
CASE Equipment: RT 1 .50
--------------------------------------------------------
TOTALS: 16 54 40.00
Crits & Tons Left: 12 .00

Calculated Factors:
Total Cost: 3,813,576 C-Bills
Battle Value: 958 (+72 for C³)
Cost per BV: 3,980.77
Weapon Value: 675 / 675 (Ratio = .70 / .70)
Damage Factors: SRDmg = 18; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 5, Armor/Structure: 4/3
Damage PB/M/L: 3/2/-, Overheat: 0
Class: MM; Point Value: 10
Specials: ecm, tag, c3s, prb


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StarRaven
Federated Suns
Leftenant General
Leftenant General


Joined: 01-Jun-2004 00:00
Posts: 1138
Location: United States
PostPosted: 15-Oct-2004 22:07    Post subject: RE: MR-1 Monitor Reply to topic Reply with quote

The electronics suite is nice, but it seems a bit slow for the reconaissance role. Armor is good, bu the weapons are a bit short ranged, especially the small lasers. Which brings us back to its relatively slow speed.

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