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Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
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Posted: 01-Oct-2004 15:19 Post subject: Halberd |
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BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Halberd
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 2-FA, Standard design
Mass: 45 tons
Power Plant: 160 Generic I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Basic Metal Plate Standard
Armament:
1 Mydron Excel Ultra Type 10 Ultra AC/10
1 Holly SRM 2
2 20mm Gatling Gun Machine Guns
Manufacturer: Bergan Industries
Location: Carlisle / LA (BI)
Communications System: Achernar Air Whistler
Targeting & Tracking System: C-Apple Churchill
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==Overview:==
As has been noted concerning the Lyran Alliance forces, they tend to
reserve their strategizing and cunning for the promotion boards. When the
Lyran Commonwealth and Federated Suns merged, however, the Lyran comanders
were forced to attempt to adapt to each others' tactics, tactics that were
diametrically opposed.
With the break-down of the FC into its seperate factions, the Lyran
Alliance has also begun to return to its older styles of combat - stand-up
fighting with heavy units. However, a handful of the Lyran commanders did
learn a bit from their Federated counterparts - the need for light-end units,
and the power of the Ultra Autocannon.
==Capabilities:==
The main weapon of the Halberd is the new Ultra Autocannon 10. A
potentially devastating weapon, the unit is equipped with two tons of
ammunition to use. Rounding this out is twin machine guns (with a ton of ammo)
and an SRM 2 with a ton of ammo.
==Variants:==
There's only one variant under consideration at the time. This variant
has the SRM launcher, one of the machine guns, and a half ton of MG ammo
removed to make room for an LRM 5 rack.
--------------------------------------------------------
Type/Model: Halberd
Mass: 45 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 4.50
Engine: 160 I.C.E. 0 12.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.25
Crew: 3 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 88 pts Standard 0 5.50
Internal Armor
Structure Value
Front: 5 27
Left / Right Sides: 5 17/17
Rear: 5 12
Turret: 5 15
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Ultra AC/10 Turret 0 20 2 15.00
1 SRM 2 Turret 0 50 2 2.00
2 Machine Guns Turret 0 200 3 2.00
Cargo Bay Capacity Body 1 .25
--------------------------------------------------------
TOTALS: 0 8 45.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 786,450 C-Bills
Battle Value: 472
Cost per BV: 1,666.21
Weapon Value: 213 / 213 (Ratio = .45 / .45)
Damage Factors: SRDmg = 16; MRDmg = 9; LRDmg = 3
BattleForce2: MP: 4W, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GM; Point Value: 5
Specials: tran0
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
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