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Battledome Analisys: Clan vs IS
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Kiris65
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PostPosted: 15-Jun-2004 14:52    Post subject: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

First of all I would like to take this opportunity to thank Chihawk, Pinhead, Mo and my favorite Clanner, Mud for making my first CBT PBEM game possible. I really enjoyed it.

I've re-learned and learned new things in the Battletech universe the last couple of months.

One of the lessons re-inforced in this particular battle is that mobility is king. Those Clan machines were fast and hard to keep up with them.
My conclussions is that you don't need a mech as fast as your opponent, but one that has enough speed to throw his aim off, but have enough armor and weapons to hurt.
I chose the Warhammer because my assigned opponent had wanted to use a Loki(Hellbringer) first. I think that if Mud have had that mech, it would have put my 'hammer in serious trouble.
The hammer's twin ERPPC drew blood a few times, but when they did it gave our Clan opponents something to think about if they dared close the range. They (Mud and Mo') kept a respected but predictable distance. I believe this made it less difficult for Pin in the P'hawk to ravage the Clan machines always at close range.
Three things I learned:
*P'hawks are excellent mechs, never actually consider them dangerous, not I do.
*LRMs are good for support, but should not be used as a main and only weapon type. Am sorry Mo' but my feeling is that if you would have had a mech with an energy weapon or a cannon, you would have put Pinhead in worst trouble.
*Fast light mechs ARE HARD to hit, but ONE HIT can seriously make it a bad hair day for the pilot. Mud knew this and despite having him under my sights within range, the modifiers for his movement made my shots difficult. (Chihawk's rolling didn't help either)
*Never be shy with a heavily armored mech. The armor is there for a reason: take punishment while you dish it out as well.
I am my worst critic, I would have done thigs different in my initial moves. I would have rushed forward instead and sought the enemy and asserted my position earlier on instead of playing conservatively and holding back. For crying out loud I was the heaviest mech with the heaviest weapon, I had nothing to fear 'cause I was the baddest sonofabitch in the field.

At the end I was satisfied. It had been more than 10 years since played my last CBT game, and even though it was PBEM and delayed a couple of times, I had fun. Thanks again.

It would probably be a while until another battle in the dome take place, but I'm game for another one. I hope to one day to return the favor and be GM for anyone else who wants to try it.

I welcome comments from the rest of Mordel's gang to analyze and critcize the action.

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chihawk
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PostPosted: 15-Jun-2004 15:19    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

My "currently in hiatus" PBeM will be starting in a few weeks...when I ask for players feel free to speak up Kiris...

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PostPosted: 15-Jun-2004 17:00    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

A couple of things:

1) Good game everybody. Thanks to chihawk for making this possible, and thanks to my esteemed opponents.

2) I liked the Fire Falcon I piloted, but the constricted space really made it hard to use my movement advantage to the fullest. I had expected to be playing on two maps when I picked my 'mech, so I figured I'd be able to dance around at long range (my original battle plan was to stay at about 15 hexes or so).

3) BV should be equal in clan vs. inner sphere engagements, especially if the Inner Sphere has level two equipment. Even the lightest clan 'mechs are very expensive. The BV system takes the clan advantages in speed and damage into account, and vs. level 2 Inner Sphere machines, there really is not very much range advantage (I certainly didn't have a range advantage vs. Kiris' Warhammer). A Loki certainly would have been overkill though...although they are damn thin skinned, if you ever feel like taking a crack at it Kiris
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Pinhead
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PostPosted: 15-Jun-2004 18:15    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

Actually Kiris, by staking out one corner like you did, you set your opponent up. For him to get a shot at you, he had to cross my field of fire, and we hurt him pretty badly the time we got him caught up like that.

The problem you would have had though is at medium range, max modifiers he would need a 9 to hit you, and you would have needed an 11 to hit him.. makes for a very long fight on your end, and one on one it would have been interesting to watch.

I do agree that we probably should have had equal battle values..

By the way, Pheonix Hawks are excellent mechs as long as you understand how to deal with the heat they generate, and are not afraid to heat up a tad.

Pin

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PostPosted: 16-Jun-2004 19:33    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

I had to run what I could under chihawks BV restrictions and I can not understand his forcing the clan unit to take a lower BV value other than to skew the results the purpose of BV is to balance chihawk used it to unbalance my match was unaffected as my mech and Pinheads were of equal value and the match was decided on skil alone...Mud got screwwed pure and simple. As for my choice of mech ...I have had much success in tabletop games with that variant admittedly it lacks a "Headchopper" weapon but pinheads mech was left in rough shape at the end and in a longer match would have been vulnerable.All in all I have few complaints other than having the BV equal would have been more fair

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PostPosted: 17-Jun-2004 07:58    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

Only reason my mech was seriously hurt (the back shot) is cause I miscounted where you could move to. I even figured in the MASC, then screwed up the movement.

The rest of the damage was spread enough to not be a concern yet.

Honestly, that is why I am not a big fan of LRMs.. Clan LRMs are OK, but IS LRMs plain suck. They have a very small range advantage over some of your laser type weapons, but they have a huge minimum range (IS), and when they hit, they spread their damage all over the place.

Where I was taking 8 (or 6) points of armor off with every single hit, yours were spread across two locations each time. The only place I was really thin on armor was my left arm.

Personally, I think that if you really want LRMs to be the big fear weapons the books claim they are, you'd want them to hit all in one location.. Still roll to see how many missles hit, but they all contact one location.. That would sting a bit, and make them quite useful.

Pin

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PostPosted: 17-Jun-2004 13:01    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

BV has to be scewed like that to get a nearely level playing field. other than that the clan weapons (non LRM's that is) hurt to much. The only real advantage that the clan LRM's have is they have no minimum range. If you had taken a varient with a ERPPC the result could have been different.

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PostPosted: 17-Jun-2004 13:22    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

I wanted to take out a Puma Prime, but didn't have quite enough BV for it.
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Seraph
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PostPosted: 17-Jun-2004 15:49    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

Uller-A or-B are nice as well.
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PostPosted: 17-Jun-2004 20:33    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

Pin: I am surprised you said the backshot was a problem I was disapointed in the apparant lack of effect the spreading of the damage was the biggest problem but the way the rules worked the batterys of ER small lasers I prefer to use I did not because I could not guaranty getting the close range that is needed. That is why I did not go with the Phantom C I could not be sure I could get the positing required I went with the Hellion A because I had four weapons with good range and a low heat thresh hold but still decent throw weight and while I ao not make a practice of crit hunting I figured that with the amount of hit possable I would have a chance of getting the \"Golden BB\".The biggest thing that hurt me was you had thicker armour and I just could not peal it fast enough .I wonder if rthe Back shots had gone to the from if I might have gotten penetration.

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PostPosted: 18-Jun-2004 00:37    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

On my mech..

Rear Center destroyed
Rear right 1 chit

Left arm no armor
Right arm and right leg 7 or 8 chits left each

2 hits internal Center

Other than that the mech has 10 or more armor in a location..

Had you lasers (or one location weapons) on that back shot.. I think I would have been a bit sore.

and yeah the mech you had said you liked has movement, and enough small lasers to peel through anyone's back armor. It probably wouldn't do well in this type of game though as you said.

Pin

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PostPosted: 18-Jun-2004 01:11    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

I think the deciding factor was amount of armour you had 50% more armour than I did I believe I did more damage than you but not as much as the differance in armour so I could not get in

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PostPosted: 18-Jun-2004 01:57    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

Can anyone play in the battledome or is there a kind of hierachy?

I'd personally like to have a try, don't get as much practice as i would like

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PostPosted: 18-Jun-2004 02:41    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

Quote:

On 2004-06-18 01:57, Wanallo wrote:
Can anyone play in the battledome or is there a kind of hierachy?

I'd personally like to have a try, don't get as much practice as i would like

Just issue a Batchall to somebody that is what started this one

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Kiris65
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PostPosted: 21-Jun-2004 11:32    Post subject: RE: Battledome Analisys: Clan vs IS Reply to topic Reply with quote

The only thing you need is for somebody to volunteer as a Game Master. I don't think Chihawk's going to do it for some time now.
Maybe Mordel should give incentives (like credits) for other's to help run PBEM fights in the Battledome.

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