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Heldigunner HG-LM
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Kraken
Federated Suns
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Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 10-Feb-2004 17:43    Post subject: Heldigunner HG-LM Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Heldigunner HG-LM
Tech: Inner Sphere / 3025
Config: Quad BattleMech
Rules: Level 3, Standard design

Mass: 80 tons
Chassis: Standard
Power Plant: 320 Light Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 ER Large Laser
1 Rotary AC/2
1 LRM 5
1 SRM 4
1 ER Small Laser
1 Angel ECM Suite
1 C³ Slave Unit
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
This new unit has just appeared for field testing within the ranks of the
Federated Suns. At this time we are not completely sure as to what this unit's
purpose is, but it appears to be some sort of fire-support unit.

The main armament is a RAC/2 with two tons of ammo and an ER Large laser, both
of which are turret-mounted. Supporting this assortment is an LRM 5, an SRM 4,
and a rear-mounted ER Small Laser. Although seeemingly average for a unit of
this size, it is the electronics package that is the main claim for the unit.
The unit boasts an Angel ECM system, a targeting computer, and a C3 Slave.

Standard deployment is for these units to be in lances. The lance commander's
mech will have a C3 Master in place of the C3 Slave and the TComp. The other
three lance members will be able to make use of the targeting benefits from
their targeting computers, while sending the other team members targeting feed
data via the C3 networks. The Angel ECM theoretically should help keep the
lance from being discovered until the members are in place. Should they be
discovered, the unit's near-maximum armor and turreted weapons should be
enough to extract the pilot from the situation.

==Variants:==
The LC unit is used by lance commanders. The LC drops the Targeting Computer
and the C3 Slave for a C3 Master unit. Note that in the process, the ER Small
Laser is moved from the rear torso into the head of the unit.

--------------------------------------------------------
Type/Model: Heldigunner HG-LM
Mass: 80 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 130 pts Standard 0 8.00
Engine: 320 Light Fusion 10 16.88
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 4.00
Cockpit, Life Supt.: 5 3.00
Leg Act: Hip + UpLeg + LowLeg + Foot 16 .00
Armor Factor: 256 pts Standard 0 16.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 37
Center Torso (Rear): 12
L/R Side Torso: 17 25/25
L/R Side Torso (Rear): 8/8
L/R Front Leg: 17 33/33
L/R Rear Leg: 17 33/33

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RT(T) 12 2 5.00
1 Rotary AC/2 RT(T) 1 90 5 10.00
(Ammo Locations: 2 RT)
1 LRM 5 LT 2 24 2 3.00
(Ammo Locations: 1 LT)
1 SRM 4 LT 3 25 2 3.00
(Ammo Locations: 1 LT)
1 ER Small Laser LT(R) 2 1 .50
1 Angel ECM Suite CT 0 2 2.00
1 C³ Slave Unit HD 0 1 1.00
1 Targeting Computer LT 4 4.00
CASE Equipment: LT RT 2 1.00
Turret Equipment: Right ShoulderMain 1 1.30
--------------------------------------------------------
TOTALS: 25 57 79.68
Crits & Tons Left: 9 .32

Calculated Factors:
Total Cost: 16,067,790 C-Bills
Battle Value: 1,485 (+151 for C³)
Cost per BV: 10,820.06
Weapon Value: 1,807 / 1,807 (Ratio = 1.22 / 1.22)
Damage Factors: SRDmg = 21; MRDmg = 15; LRDmg = 7
BattleForce2: MP: 4, Armor/Structure: 6/5
Damage PB/M/L: 4/3/2, Overheat: 0
Class: MA; Point Value: 15
Specials: ecm, c3s



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