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UrbanMech on ICE
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Steelfang
3rd Bn, The Winchester Rifles
Major
Major


Joined: 18-Sep-2003 00:00
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PostPosted: 11-Feb-2004 04:03    Post subject: UrbanMech on ICE Reply to topic Reply with quote

And here is the infamous I.C.E. UrbanMech re-design that I used in the now famous Battle of Recycle Valley. While the story originally apeared ath HeavyMetalPro fourms, it can be currently viewed at http://www.pryderockindustries.com/creative.php#TDI

 BattleMech Technical Readout

Type/Model:    Urbanmech UM-ICE
Tech:          Inner Sphere / 3052
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          30 tons
Chassis:       Republic-R Standard
Power Plant:   60 Cummins 12.4L Turbo-Diesel I.C.E.
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Durallex Medium Standard
Armament:      
  1 Armstrong J11 Autocannon/5
  1 Sperry Browning Machine Gun
Manufacturer:  Motown's Scrapyard
  Location:    Brightmoor, Outland Alliance
Communications System:  Dalban Interact
Targeting & Tracking System:  Dalban Urban

--------------------------------------------------------
Type/Model:    Urbanmech UM-ICE
Mass:          30 tons

Equipment:                                 Crits    Mass
Int. Struct.:  51 pts Standard               0      3.00
Engine:        60 I.C.E.                     6      3.00
   Walking MP:   2
   Running MP:   3
   Jumping MP:   0
Heat Sinks:      3 Single                    3      3.00
 (Heat Sink Loc: 1 HD, 2 CT)
Gyro:                                        4      1.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA    R: Sh+UA             12       .00
Armor Factor:   96 pts Standard              0      6.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             10         13      
   Center Torso (Rear):                  6      
   L/R Side Torso:            7        8/8      
   L/R Side Torso (Rear):              4/4      
   L/R Arm:                   5      10/10      
   L/R Leg:                   7      12/12      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Autocannon/5           RA      1   20      5      9.00
  (Ammo Locations: 1 RT)
1 Machine Gun            LA      0  100      2      1.00
  (Ammo Locations: 1 LT)
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                          1          39     30.00
Crits & Tons Left:                          39       .00

Calculated Factors:
Total Cost:        1,352,000 C-Bills
Battle Value:      393
Cost per BV:       3,440.2
Weapon Value:      87 / 87 (Ratio = .22 / .22)
Damage Factors:    SRDmg = 3;  MRDmg = 3;  LRDmg = 1
BattleForce2:      MP: 2,  Armor/Structure: 2/3
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: ML;  Point Value: 4




[ This Message was edited by: Steelfang on 2004-02-11 04:06 ]
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Old Dog
Capellan Confederation
Sang-wei
Sang-wei


Joined: 24-May-2002 00:00
Posts: 299

PostPosted: 11-Feb-2004 06:13    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

So, how do you make your format look so pretty?

I can't make mine look anywhere near that pretty.

-- Old Dog, knows no code.
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Oafman
Draconis Combine
Tai-sho
Tai-sho


Joined: 18-Nov-2003 00:00
Posts: 1657
Location: United States
PostPosted: 11-Feb-2004 11:30    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

why do you think I have not posted any of my mechs on here? Other than the fact that I usually only post on here during work so I do not have my sheets with me.

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Stinger
The Knights of Chaos
General
General


Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 11-Feb-2004 11:56    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Do you have the Heavymetal program OD? If you do you should be able to copy and paste from the clipboard (that is what I generally do). Seems to come out just fine (atleast I havent heard any complaints on the format at least ).

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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Steelfang
3rd Bn, The Winchester Rifles
Major
Major


Joined: 18-Sep-2003 00:00
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PostPosted: 11-Feb-2004 14:18    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Cut and paste from HMPro and then place < pre > Cut and paste < /pre >. just remove the Spaces btween the brackets and 'pre' & '/pre'


[ This Message was edited by: Steelfang on 2004-02-11 14:18 ]
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Stinger
The Knights of Chaos
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PostPosted: 11-Feb-2004 19:07    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Really? I never use the pre thing when I posted a design.

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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Motown Scrapper
Clan Ice Hellions
Galaxy Commander
Galaxy Commander


Joined: 24-Jul-2003 00:00
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PostPosted: 11-Feb-2004 19:15    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Quote:

On 2004-02-11 19:07, Stinger wrote:
Really? I never use the pre thing when I posted a design.

Makes it a lot easier for us old people to read when you do

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Old Dog
Capellan Confederation
Sang-wei
Sang-wei


Joined: 24-May-2002 00:00
Posts: 299

PostPosted: 12-Feb-2004 00:55    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Er.

What's Heavy Metal Pro?

-- Old Dog, still uses a Trapper Keeper and a number 2 pencil.
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Vagabond
Mercenary
Mr. Referee
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Joined: 04-Feb-2002 00:00
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PostPosted: 12-Feb-2004 01:14    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

the offical battletech design program for computers. worth every penny.

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Old Dog
Capellan Confederation
Sang-wei
Sang-wei


Joined: 24-May-2002 00:00
Posts: 299

PostPosted: 12-Feb-2004 03:03    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Never heard of it, I'm afraid.

I'm thinking that it wouldn't allow me to, say, put a quarter ton of MG ammo in each arm of a mech, like the Dog? Or is it scaled for that level of rules?

-- Old Dog, computerphobe canine
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Stinger
The Knights of Chaos
General
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Joined: 30-Apr-2002 00:00
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PostPosted: 12-Feb-2004 03:37    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Actually if you went into the weapon creation tool you could set up the ammo bins however you like iirc.

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Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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Motown Scrapper
Clan Ice Hellions
Galaxy Commander
Galaxy Commander


Joined: 24-Jul-2003 00:00
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PostPosted: 12-Feb-2004 18:17    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Quote:

On 2004-02-12 00:55, Old Dog wrote:
Er.

What's Heavy Metal Pro?

-- Old Dog, still uses a Trapper Keeper and a number 2 pencil.

You can get the Heavy Metal programs here: http://www.heavymetalpro.com/
and while you are at it you can visit the forum here: http://heavymetalpro.com/phpBB2/index.php
and if you have any questions or problems with your program you can go to the program discussion forum at the second link and get plenty of help FAST.

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Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com

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Blasty McNasty
Free Worlds League
Corporal
Corporal


Joined: 06-Jan-2004 00:00
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PostPosted: 12-Feb-2004 21:56    Post subject: RE: UrbanMech on ICE Reply to topic Reply with quote

Yeah, with a bunch of crazies like myself! And drunks, too. Like myself. And gun-toting people, like myself. And Texans! Like myself. Oh, I almost forgot about the Thread-Pirates, like myself! But, alas, we have mods....

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