|
|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 06-Sep-2003 14:00 Post subject: GRF-X2 Griffin |
|
|
BattleMech Technical Readout
Type/Model: Griffin GRF-X2
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 55 tons
Chassis: Earthwerk GRF Standard
Power Plant: 275 Hermes XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Rawlings 55 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Starshield A with CASE Standard
Armament:
1 Arrow IV System
2 Medium Lasers
Manufacturer: Earthwerks Incorporated, Brigadier Corp.
Location: Keystone (Earthwerks), Oliver (Brigadier)
Communications System: Neil 6000
Targeting & Tracking System: Octagon Tartrac System C
------------------------------------------------------------------------------
==Overview:==
--------------------------------------------------------
Type/Model: Griffin GRF-X2
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Standard 0 5.50
Engine: 275 XL Fusion 12 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 12 Double [24] 3 2.00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 184 pts Standard 0 11.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 26
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Arrow IV System RA 10 10 17 17.00
(Ammo Locations: 2 LT)
1 Medium Laser LT 3 1 1.00
1 Medium Laser CT 3 1 1.00
CASE Equipment: LT 1 .50
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS: 16 65 55.00
Crits & Tons Left: 13 .00
Calculated Factors:
Total Cost: 10,154,256 C-Bills
Battle Value: 1,162
Cost per BV: 8,738.6
Weapon Value: 1,198 / 1,198 (Ratio = 1.03 / 1.03)
Damage Factors: SRDmg = 20; MRDmg = 13; LRDmg = 12
BattleForce2: MP: 5J, Armor/Structure: 5/2
Damage PB/M/L: 3/2/2, Overheat: 0
Class: MM; Point Value: 12
Specials: artA
The base idea behind this design is twofold:
The first is that most artillery units sacrifice speed for either armor or firepower, making flight from the field difficult. By using a unit known for its speed, this problem is solved.
The other idea is that, realistically, who'd expect a Griffin to be an artillery unit in the first place?
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5800 Location: United States
|
Posted: 06-Sep-2003 18:54 Post subject: RE: GRF-X2 Griffin |
|
|
Quote:
|
The other idea is that, realistically, who'd expect a Griffin to be an artillery unit in the first place?
|
| me
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
|
Posted: 07-Sep-2003 00:32 Post subject: RE: GRF-X2 Griffin |
|
|
Quote:
|
On 2003-09-06 14:00, Kraken wrote:
The base idea behind this design is twofold:
The first is that most artillery units sacrifice speed for either armor or firepower, making flight from the field difficult. By using a unit known for its speed, this problem is solved.
The other idea is that, realistically, who'd expect a Griffin to be an artillery unit in the first place?
|
|
Artillery is a specialist thing in the Btech universe, so the XL engine is justified. This Heavy Griffin has better mobility than any vehicle-based artillery I can think of. Well worth the expense.
As for thinking of it... Who would think of a Catapult as artillery? House Liao, for one. When it's spotted the enemy knows it, that Arrow IV launcher is rather bulky.
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
|
|
Back to top |
|
Kraken Federated Suns Marshal
Joined: 04-Feb-2002 00:00 Posts: 2755 Location: United States
|
Posted: 07-Sep-2003 01:16 Post subject: RE: GRF-X2 Griffin |
|
|
The thing about the Cataplult is that, as a missile boat with large missile bays, it made sense to me that eventually someone would try and cram a missile-based artillery system on it.
But how pray tell would putting an artillery unit on a recon/raider make any sense? It really doesn't. It goes against every principle of the unit's design. The average commander would be looking at the obvious mechs- O-Bakemonos, Nagas, Catapults, etc- or the vehicles, not this guy.
_________________ "I wish I could write as mysterious as a cat." -Edgar Allen Poe"I knew there was something special about you, but I never realized you were really a cat." Wolfwood to a random cat (Trigun)
|
|
Back to top |
|
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5800 Location: United States
|
Posted: 07-Sep-2003 01:56 Post subject: RE: GRF-X2 Griffin |
|
|
it was a ranged support mech.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5800 Location: United States
|
Posted: 07-Sep-2003 02:28 Post subject: RE: GRF-X2 Griffin |
|
|
A steiner variant of yours, and a arty upgrade for the ol hunchback.
BattleMech Technical Readout
Type/Model: Griffen
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 275 Light Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
1 Arrow IV System
1 ER Small Laser
2 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Griffen
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3.00
(Endo Steel Loc: 7 LA, 7 LT)
Engine: 275 Light 10 12.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 184 pts Standard 0 11.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 26
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Arrow IV System RA 10 10 17 17.00
(Ammo Locations: 2 RT)
1 ER Small Laser LT 2 1 .50
1 ER Medium Laser CT 5 1 1.00
1 ER Medium Laser HD 5 1 1.00
CASE Equipment: RT 1 .50
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 22 75 55.00
Crits & Tons Left: 3 .00
Calculated Factors:
Total Cost: 8,816,478 C-Bills
Battle Value: 1,225
Cost per BV: 7,197.12
Weapon Value: 1,173 / 1,173 (Ratio = .96 / .96)
Damage Factors: SRDmg = 21; MRDmg = 15; LRDmg = 12
BattleForce2: MP: 5J, Armor/Structure: 5/3
Damage PB/M/L: 3/2/2, Overheat: 0
Class: MM; Point Value: 12
Specials: artA
BattleMech Technical Readout
Type/Model: Hunchback
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 220 DAV Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
5 Medium Lasers
1 Arrow IV System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Hunchback
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3.00
(Endo Steel Loc: 4 LA, 1 RA, 9 LT)
Engine: 220 6 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LA, 1 RA)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 184 pts Standard 0 11.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 26
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1.00
1 Medium Laser LA 3 1 1.00
1 Arrow IV System RT 10 10 17 17.00
(Ammo Locations: 2 LT)
2 Medium Lasers CT 6 2 2.00
1 Medium Laser HD 3 1 1.00
CASE Equipment: LT 1 .50
4 Standard Jump Jets: 4 2.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 25 78 55.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 5,269,174 C-Bills
Battle Value: 1,200
Cost per BV: 4,390.98
Weapon Value: 1,420 / 1,420 (Ratio = 1.18 / 1.18)
Damage Factors: SRDmg = 26; MRDmg = 13; LRDmg = 12
BattleForce2: MP: 4J, Armor/Structure: 5/5
Damage PB/M/L: 4/3/2, Overheat: 1
Class: MM; Point Value: 12
Specials: artA
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
|
|
Back to top |
|
Nightmare Lyran Alliance Kommandant-General
Joined: 03-May-2002 00:00 Posts: 2214
|
Posted: 07-Sep-2003 05:05 Post subject: RE: GRF-X2 Griffin |
|
|
Quote:
|
On 2003-09-07 01:16, Kraken wrote:
But how pray tell would putting an artillery unit on a recon/raider make any sense? It really doesn't. It goes against every principle of the unit's design. The average commander would be looking at the obvious mechs- O-Bakemonos, Nagas, Catapults, etc- or the vehicles, not this guy.
|
|
Not look at this guy? It's got a fragging Arrow IV launcher instead of a Right Arm! I'd spot it as soon as it comes into visual range!
_________________ A tree fall in the forest, and no one is around, and it hits a mime. Does anyone care?
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|
|