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Sheridan MK I MBT
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Kraken
Federated Suns
Marshal
Marshal


Joined: 04-Feb-2002 00:00
Posts: 2755
Location: United States
PostPosted: 17-Jun-2003 16:16    Post subject: Sheridan MK I MBT Reply to topic Reply with quote

Type/Model: Sheridan MK I
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 3, Standard design

Mass: 30 tons
Power Plant: 100 Hermes Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 SRM 4
1 LB 10-X AC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

---------------------------------------------------------------------------
==Overview:==
Intended as a light, cheap, tank-killer. The SRM 4 allows it to quickly tea
into light vehicles, while the LB-10X gives it punch against battle armor,
infantry, and heavier vehicles. While some may scoff at the cost of a fusio
engine on a vehicle of this nature, not many in the field complain.

==Variants:==
Vehicle has proven to be surprisingly versatile; the weapons load-outs can
easily altered

--------------------------------------------------------
Type/Model: Sheridan MK I
Mass: 30 tons

Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3.00
Engine: 100 Fusion 0 3.00
Shielding & Transmission Equipment: 0 1.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 56 pts Standard 0 3.50

Internal Armor
Structure Value
Front: 3 17
Left / Right Sides: 3 11/11
Rear: 3 8
Turret: 3 9

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 SRM 4 Turret 0 25 2 3.00
1 LB 10-X AC Turret 0 20 2 13.00
1 Trailer Hitch Rear 1 .00
--------------------------------------------------------
TOTALS: 0 5 30.00
Items & Tons Left: 6 .00

Calculated Factors:
Total Cost: 918,275 C-Bills
Battle Value: 311
Cost per BV: 2,952.65
Weapon Value: 143 / 143 (Ratio = .46 / .46)
Damage Factors: SRDmg = 13; MRDmg = 7; LRDmg = 2
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GL; Point Value: 3



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Nightmare
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 03-May-2002 00:00
Posts: 2214

PostPosted: 18-Jun-2003 00:20    Post subject: RE: Sheridan MK I MBT Reply to topic Reply with quote

I see no need to alter the weaponry. This would be a fine tank for a combined forces commander. Any opposition will have to think carefully on what to target first, the nasty AC-10 tanks or the battlemechs.

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Jade_Dragon
8th Sword of Light
Sho-sho
Sho-sho


Joined: 05-Feb-2002 00:00
Posts: 1325
Location: United States
PostPosted: 18-Jun-2003 10:33    Post subject: RE: Sheridan MK I MBT Reply to topic Reply with quote

Speed is the only thing that I see as a major weakness of this vehicle, still it is enough to get it where it needs to go. Armor could definately be thicker, especially for a fusion engine vechile, but hey, you cannot have everything.

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The Ice Hellion Roars
The Fast and Furious
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[ This Message was edited by: Jade_Dragon on 2003-06-18 10:33 ]
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Old Dog
Capellan Confederation
Sang-wei
Sang-wei


Joined: 24-May-2002 00:00
Posts: 299

PostPosted: 18-Jun-2003 14:08    Post subject: RE: Sheridan MK I MBT Reply to topic Reply with quote

Might want to remove that trailer hitch, as you're a ton over. Otherwise, kinda nifty ... like a Scorpion tank with real funding. Mind you, my oldness shows up as I go "Fusion? On a tank? Gah!" ... then I realize that it's a LIGHT tank, and go "Double GAH!:

As a concept tank, I lurve it, but I don't think that it'd have a long lifespan. Valuable fusion engines are for stripping and reprocessing, and are left vulnerable by the ouch-worthy combination of thin armor and slow speed.

I'll throw a 'C' at this one, with the design earning a respectable 'B', but the usefulness and lifespan a 'D' ... You can juuust about snag a Po for the cost, matching the firepower and speed, but with *scads* more armored lifespan.

-- Old Dog, who does want to see you post more, tho!
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