BattleMech Technical Readout
Name/Model: Methuselah (Drop Toad) 2
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 80
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Dark Age / 3091
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 17,816,040 C-Bills
Battle Value: 2,749
Chassis: SF-EC8-DT Endo-Composite
Power Plant: General Systems 240 XL
Walking Speed: 32.4 kph
Maximum Speed: 43.2 kph
Jump Jets: Northrup Starlifters M50-I Improved
Jump Capacity: 150 meters
Armor: Forging H-Delta Hardened with CASE II
Armament:
1 Type XX "Great Bow" LRM 20
2 Series 2Ph ER Medium Pulse Lasers
1 Series 14a Medium Pulse Laser
2 Series X-a Improved Heavy Medium Lasers
1 "Goalkeeper" CIWS Anti-Missile System
2 Small Pulse Lasers
2 Series 2c ER Micro Lasers
Manufacturer: Manufacturing Plant SFF-IT1, Manufacturing Plant SFF-NG2
Primary Factory: Itabaiana (MPSFFIT), Ingersoll (MPSFFNG)
Communications: CSF Series 21.7 Integrated
Targeting & Tracking: Dtrac Suite 6
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Overview:
Designed for durability foremost, the Drop Toad (nicknamed the "Methuselah" due to how long
it can live) is designed to be dropped in and soak up damage while deaing a good amount
back. This is intended to take the heat off "squishier" allies that dropped with it. Its
lack of mobility on the ground due to its heavier armor is also compensated for by a
surprising leap, which can also be used to perform Death from Above attacks on unsuspecting
lighter targets.
The high price tag it demands has earned the merchant Clan a pretty penny from Inner Sphere
forces that desire it.
Capabilities:
DESIGN QUIRKS: Battlefists (LA/RA), Distracting, Reinforced Legs, Protected Actuators, Poor
Performance
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Equipment Mass
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Internal Structure: Endo-Composite 6.00
Engine: 240 XL 6.00
Walking MP: 3
Running MP: 4
Jumping MP: 5
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 240 30.00
Type: Hardened
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 35
Center Torso (rear): 8
R/L Torso: 17 28
R/L Torso (rear): 6
R/L Arm: 13 26
R/L Leg: 17 34
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Weapons and Ammo Location Critical Mass
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Improved Jump Jet CT 2 2.00
CASE II RT 1 0.50
Improved Jump Jet RT 2 2.00
LRM 20 RT 4 5.00
LRM 20 (Ammo 12) RT 2 2.00
Medium Pulse Laser RT (R) 1 2.00
Anti-Missile System LT 1 0.50
Anti-Missile System (Ammo 24) LT 1 1.00
CASE II LT 1 0.50
Coolant Pod LT 1 1.00
2 Improved Heavy Medium Lasers LT 4 2.00
Improved Jump Jet LT 2 2.00
ER Medium Pulse Laser RA 2 2.00
ER Micro Laser RA 1 0.25
Small Pulse Laser RA 1 1.00
ER Medium Pulse Laser LA 2 2.00
ER Micro Laser LA 1 0.25
Small Pulse Laser LA 1 1.00
Improved Jump Jet RL 2 2.00
Improved Jump Jet LL 2 2.00
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Alpha Strike Statistics
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Point Value (PV): 61
TP: BM, SZ: 4, TMM: 0, MV: 4"/10"j
Damage: (S) 4 / (M) 4 / (L) 2, OV: 2
Armor (A): 16, Structure (S): 4
Specials: AMS, CASEII, CR, IF1, JMPS2, REAR1/1/- |