BattleMech Technical Readout
Name/Model: Jetstream X-JTS-001
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 40
Role: Skirmisher
Configuration: Land-Air (Standard) BattleMech
Era/Year: Star League / 2685
Rules (Current): Advanced (Extinct)
Rules (Era): Advanced
Rules (Year): Experimental
Total Cost: 5,183,547 C-Bills
Battle Value: 1,343
Chassis: EAT-LAM
Power Plant: Boeing 200
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: EAT Turbo
Jump Capacity: 150 meters
Cruising Speed: 162 kph
Flanking Speed: 248.4 kph
Safe Thrust Speed: 54 kph
Max Thrust Speed: 86.4 kph
Armor: Valiant Lamellor with CASE
Armament:
2 Blankenburg 501ST Medium Lasers
2 LongFire Light LRM 5s
Manufacturer: Erebus Advanced Technologies
Primary Factory: Terra
Communications: StarLink 610G
Targeting & Tracking: EAT Skywatch
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Overview:
Erebus Advanced Technolgies' semi-experimental foray into Land-Air 'Mechs, the Jetstream
turned out to be one of the most reliable thanks to not compromising too much on protection,
CASE, and redundant weapons systems. As such, it was given a proper production run for the
SLDF, finding a niche as a skirmisher/missile boat hybrid that could convert if needed. Of
course, the inherent drawbacks of LAMs would see it not fully catch on, and the design would
go extinct when the a good amount of the technology needed to make and maintain it was lost.
It would be revived for a time after the recovery of the Helm Memory Core for ComStar's and
later the Word of Blake's use, but the factory was unfortunately scuttled by the Blakists
during Operation SCOUR to deny the schematics from Stone's coalition - the subsequent
abandonment of LAMs as a technology would ensure it would not receive a third wind.
(Source)
Capabilities:
DESIGN QUIRKS: Improved Sensors, Nimble Jumper, Obsolete (3078)
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Equipment Mass
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Internal Structure: Standard 4.00
LAM Conversion Eqpt: 4.00
Engine: 200 Fusion 8.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
AirMech Cruise MP: 15
AirMech Flank MP: 23
Safe Thrust: 5
Max Thrust: 8
Heat Sinks (Single): 10 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Fuel: 80 0.00
Armor Factor: 112 7.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 14
Center Torso (rear): 3
R/L Torso: 10 14
R/L Torso (rear): 3
R/L Arm: 6 12
R/L Leg: 10 14
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Weapons and Ammo Location Critical Tonnage
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Jump Jet CT 1 0.50
CASE RT 1 0.50
LRM 5 RT 1 2.00
LRM 5 (Ammo 24) RT 1 1.00
CASE LT 1 0.50
LRM 5 LT 1 2.00
LRM 5 (Ammo 24) LT 1 1.00
Medium Laser RFL 1 1.00
Medium Laser LFL 1 1.00
2 Jump Jets RRL 2 1.00
2 Jump Jets LRL 2 1.00
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Alpha Strike Statistics
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Point Value (PV): 30
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1, OV: 0
Armor (A): 4, Structure (S): 3
Specials: CASE, FUEL4, IF1, LAM(30"g/5a)
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