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Dreg (Ash Beaver) MOD
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 1934
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PostPosted: 11-Jul-2026 00:31    Post subject: Dreg (Ash Beaver) MOD Reply to topic Reply with quote

TRO: Dreg (Ash Beaver) MOD
                 IndustrialMech Technical Readout

Name/Model:         Dreg (Ash Beaver) MOD
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  D
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped IndustrialMech
Era/Year:           Clan Invasion / 3053
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         3,457,015 C-Bills
Battle Value:       989

Chassis:              Industrial
Power Plant:          300 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    2 Medium Lasers (IS)
    1 SRM 2 (IS)
    2 Machine Guns (IS)
Manufacturer:         Field Refit
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A common salvage refit used by some Inner Sphere worlds to make the Dreg a MilitiaMech. This
    seems to have been first made in the wake of the Clan Invasion.
    
    (Source)

Capabilities:
    DESIGN QUIRKS: Cowl, Improved Life Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                12.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                             Heavy Industrial (IS)                                     

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             25       
    Center Torso (rear):                               6       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2 (IS)                                                CT                1          1.00             
Machine Gun (IS)                                          RT                1          0.50             
SRM 2 (Ammo 50) (IS)                                      RT                1          1.00             
Machine Gun (IS)                                          LT                1          0.50             
Machine Gun (Ammo 100) (IS)                               LT                1          0.50             
Medium Laser (IS)                                         RA                1          1.00             
Environmental Sealing                                     *                 8          6.00             
Medium Laser (IS)                                         LA                1          1.00             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: IM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: AFC, CASE, SEAL, SOA
		


[Last edited by Kirbanzo on 11-Jul-2026 00:39; edited 1 time in total]
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