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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 540
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Posted: 01-Jul-2026 02:01 Post subject: Partisan II [BASE] |
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| TRO: Partisan II [BASE] | Combat Vehicle Technical Readout
Name/Model: Partisan II [BASE]
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Configuration: OmniVehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 2,072,292 C-Bills
Battle Value: 612
Movement Type: Wheeled
Power Plant: 140 Fusion
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Armor: Reactive
Armament:
47 tons of pod space available
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Partisan II is an artifact from the transitional period when IPD was transitioning from
traditional force structure to the modern force structure held today. The instigating event
was the introduction of the Implacable. A space superiority fighter with the capacity to
simply bulldoze through any oposition. This started the current era of Aerospace centric
superiority within IPD. It also kindled interest in how to prevent the same tactics being
used in return.
Capabilities:
With the requirements layed out for a study in Anti-air capabilities, the Partisan was
chosen as a well known and common starting point. Because extensive refits were expected as
part of the testing process, omni technology was incorporated. The engine was upgraded to a
fusion power plant to facilitate the use of energy weapons. With the extensive changes it
became easier to simply produce a new chassis. With that the motive system was replaced
with wheels to save costs supported by the logic that air defense will be in the places you
want to defend, not the middle of the woods.. The top speed was also reduced. Its not like
the tank was going to out manuever a fighter anyways. Fourty-seven tons remain for
equipment.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.00
Engine: 140 Fusion 7.50
Cruising MP: 2
Flanking MP: 3
Heat Sinks (Single): 10 0.00
Control Equipment: 4.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 3.50
Armor Factor: 160 10.00
Type: Reactive
Armor
Value
Front: 42
R/L Side: 25
Rear: 42
Turret: 26
================================================================================================
Fixed Equipment Location Tonnage
------------------------------------------------------------------------------------------------
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: CV, SZ: 4, TMM: 0, MV: 4"w
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 5, Structure (S): 4
Specials: ENE, OMNI, RCA, SRCH
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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 540
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Posted: 01-Jul-2026 02:01 Post subject: Partisan II Icing |
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| TRO: Partisan II Icing | Combat Vehicle Technical Readout
Name/Model: Partisan II Icing
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Role: Missile Boat
Configuration: OmniVehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 4,846,042 C-Bills
Battle Value: 1,503
Movement Type: Wheeled
Power Plant: 140 Fusion
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Armor: Reactive
Armament:
3 Thunderbolt 15s
2 ER Medium Lasers
2 Anti-Missile Systems
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The Icing configuration of the Partisan II was created to explore the possibility for
multiple higher damage weapons while still offering reasonable umbrella coverage. As
mentioned in previous entries, high damage is good for knocking fighters out of the air,
while range is needed to defend the force. Previous solutions using Gauss Rifles are quite
useful, but there is a limit of two. Like wise the configuration with Ultra-20's has
amazing knockdown power, but is limited to only being a body guard unit. The Icing aims for
a space inbetween those two extremes.
Capabilities:
The Weapon of Choice for the Icing Configuration is the Thunderbolt-15 launcher. Able to
put damage on target equivalent to a Gauss rifle, the lighter weapon mass allows a 3rd one
to join the ensemble -- with tonnage to spare. That spare tonnage went into support and
defense systems. Integration into C3 networks. Anti-missile defense, and even some spare
Medium lasers just in case.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.00
Engine: 140 Fusion 7.50
Cruising MP: 2
Flanking MP: 3
Heat Sinks (Single): 10 0.00
Control Equipment: 4.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 3.50
Armor Factor: 160 10.00
Type: Reactive
Armor
Value
Front: 42
R/L Side: 25
Rear: 42
Turret: 26
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
2 Anti-Missile Systems Front 1.00
2 ER Medium Lasers Turret 2.00
3 Thunderbolt 15s Turret 33.00
Anti-Missile System (Ammo 12) Body 1.00
C3 Slave Body 1.00
Thunderbolt 15 (Ammo 36) Body 9.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: CV, SZ: 4, TMM: 0, MV: 4"w
Damage: (S) 4 / (M) 6 / (L) 5
Armor (A): 5, Structure (S): 4
Specials: AMS, C3S, IF5, MHQ1, OMNI, RCA, SRCH, TUR(4/6/5, IF5)
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