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Highlander IIIC
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RexMcKnight
Lyran Alliance
Senior Corporal
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Joined: 04-Mar-2024 13:16
Posts: 81

PostPosted: 29-Jun-2026 22:34    Post subject: Highlander IIIC Reply to topic Reply with quote

TRO: Highlander IIIC
                 BattleMech Technical Readout

Name/Model:         Highlander IIIC
Designer:           RexMcKnight
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,498,500 C-Bills
Battle Value:       3,079

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Improved
    Jump Capacity:    150 meters
Armor:                Standard with CASE II
Armament:             
    1 Gauss Rifle
    1 LRM 20 w/ Artemis IV FCS
    3 ER Medium Lasers
    1 SRM 6 w/ Artemis IV FCS
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Clan redesign of the Highlander that goes a step further than the IIC. Greater tonnage
    allows for more armor and the addition of improved jump jets grants greater mobility.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             45       
    Center Torso (rear):                              16       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             41       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Improved Jump Jet                                         CT                2          4.00             
3 ER Medium Lasers                                        RT                3          3.00             
ER Small Laser                                            RT                1          0.50             
Improved Jump Jet                                         RT                2          4.00             
CASE II                                                   LT                1          0.50             
Improved Jump Jet                                         LT                2          4.00             
LRM 20 w/ Artemis IV FCS                                  LT                5          6.00             
LRM 20 (Ammo 18) [Artemis IV]                             LT                3          3.00             
SRM 6 (Ammo 15) [Artemis IV]                              LT                1          1.00             
CASE II                                                   RA                1          0.50             
Gauss Rifle                                               RA                6         12.00             
Gauss Rifle (Ammo 16)                                     RA                2          2.00             
SRM 6 w/ Artemis IV FCS                                   LA                2          2.50             
Improved Jump Jet                                         RL                2          4.00             
Improved Jump Jet                                         LL                2          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 60
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"/10"j
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: CASEII, IF1, JMPS1
		


[Last edited by RexMcKnight on 29-Jun-2026 22:41; edited 1 time in total]
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