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Heat Hawk
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Kirbanzo
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Joined: 17-Apr-2025 16:17
Posts: 1912
Location: United States
PostPosted: 29-Jun-2026 15:48    Post subject: Heat Hawk Reply to topic Reply with quote

TRO: Heat Hawk
                 BattleMech Technical Readout

Name/Model:         Heat Hawk
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           ilClan / 3171
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,810,375 C-Bills
Battle Value:       2,318

Chassis:              ECG HtH-5 Endo-Composite
Power Plant:          Redline 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Medium Series Mk. III Improved
    Jump Capacity:    240 meters [300 meters]
Armor:                Compound Alpha with CASE II
Armament:             
    1 Type DDS "Kingston" ER PPC
    1 Series 14a Medium Pulse Laser
    2 Type V "Longbow" LRM 5s
    3 Series 2c Light Machine Guns (Array mounted)
Manufacturer:         Eagle Craft Group
    Primary Factory:  Sudeten
Communications:       Khan Series (Type 3)
Targeting & Tracking: Build 2 JRD

================================================================================================
Capabilities:
    DESIGN QUIRKS: Accurate Weapon (ER PPC), Nimble Jumper, Poor Life Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               4.00                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               8 [10]                                            
Heat Sinks (Double):                         11 [25]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             14       
    Center Torso (rear):                               3       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  3       
    R/L Arm:                            8             13       
    R/L Leg:                           12             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
CASE II                                                   CT                1          0.50             
LRM 5 (Ammo 24)                                           CT                1          1.00             
3 Improved Jump Jets                                      RT                6          3.00             
LRM 5                                                     RT                1          1.00             
3 Improved Jump Jets                                      LT                6          3.00             
LRM 5                                                     LT                1          1.00             
Partial Wing                                            LT/RT               6          2.50             
CASE II                                                   RA                1          0.50             
ER PPC w/ Capacitor                                       RA                3          7.00             
CASE II                                                   LA                1          0.50             
3 Light Machine Guns (Array mounted)                      LA                3          0.75             
Light Machine Gun (Ammo 100)                              LA                1          0.50             
Light Machine Gun Array Module                            LA                1          0.25             
Improved Jump Jet                                         RL                2          1.00             
Improved Jump Jet                                         LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/20"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: CASEII, IF1, JMPS2
		
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