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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 532
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Posted: 02-Jun-2026 05:29 Post subject: Sand Harrier II DC-72 |
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| TRO: Sand Harrier II DC-72 | BattleMech Technical Readout
Name/Model: Sand Harrier II DC-72
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan (Mixed)
Technology Rating: F
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental (Extinct)
Rules (Year): Experimental (Extinct)
Total Cost: 56,835,142 C-Bills
Battle Value: 2,099
Chassis: Endo Steel
Power Plant: 385 XXL
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph [194.4 kph]
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 Centurion Weapon System (IS)
4 SRM 4s
20 ER Micro Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
What happens if you take a hunter killer mech that was already horrifically upgraded from
its roots and decide, "lets see if we can get the original plan to work as well as it did
when originally conceived? Well at least its still recognizable as a Sand Harrier II.
Capabilities:
The DC-72 variant combines the ability to turn mechs into immobile targets with the Sand
Harrier's original mission of precision fire into a targeted location. And since its no
longer needs to push the bloody edge of firepower to get enough hits in to get the job done,
the unexpected benefit gained was a much more robust frame could be used.
Notable MechWarriors:
Addendum: Clan Mechwarriors are exempt from requiring a psych evaluation. The results
kept coming back as they were crazy but rational.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 385 XXL 14.50
Walking MP: 7
Running MP: 11 [18]
Jumping MP: 0
Heat Sinks (Double): 12 [24] 2.00
Gyro: XL (IS) 2.00
Cockpit: Small 2.00
Armor Factor: 176 11.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 28
Center Torso (rear): 7
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 22
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Centurion Weapon System (IS) RT 2 5.00
2 SRM 4s RT 2 2.00
SRM 4 (Ammo 25) RT 1 1.00
Supercharger RT 1 1.50
MASC LT 2 2.00
2 SRM 4s LT 2 2.00
SRM 4 (Ammo 25) [Inferno] LT 1 1.00
Targeting Computer LT 1 1.00
10 ER Micro Lasers RA 10 2.50
10 ER Micro Lasers LA 10 2.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM, SZ: 2, TMM: 4, MV: 22"
Damage: (S) 5 / (M) 2 / (L) 0, OV: 1
Armor (A): 6, Structure (S): 2
Specials: CASE, SRM2/2, TSEMP1
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