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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1562
Location: Germany
PostPosted: 20-Apr-2026 14:19    Post subject: Archer ARC-O [BASE] Reply to topic Reply with quote

TRO: Archer ARC-O [BASE]
                 BattleMech Technical Readout

Name/Model:         Archer ARC-O [BASE]
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,980,342 C-Bills
Battle Value:       1,100

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ER Medium Lasers
    29 tons of pod space available
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The ARC-O was presented by Student Inama Tokura.

Capabilities:
    Student Tokura thought, that the strength of the Archers design lies in its heavy armor and
    massive torso mounted missile racks. So she chose almost full standard armor and a standard
    fusion engine to open up enough room for that. She also did make the unconventionel decision
    to mount two fixed ER lasers and no pod mounts into the arms to ease production and -quote-
    "Two ER mediums are always nice to have."
    A weight saving EndoSteel skeleton and ten double heat sinks round out the design, leaving
    29 tons of pod space.
    
    The primary configuration is very similar to the original Archer. The lasers are replaced by
    upgraded models while the LRMs were augmented by Artemis IV.
    Configuration A can deliver 60 MRMs in one salvo while still carrying two ER lasers and two
    rear mounted small pulse lasers for self defense.
    The B configuration was meant as a city fighter with 24 Streak SRMs and jump jets for added
    mobility in constricted environments.
    Geared towards long-range support the C has the firepower of two light gauss rifles with
    plenty of ammunition and the ability to use a c3-network for precision strikes.
    Built for prolonged combat situations or bad supply lines configuration D carries two
    ER-PPCs, two additional medium lasers (pulse models) and jump jets for enhanced mobility.
    Especially the PPCs can make good use of the added C3-slave.
    
    
    
    The trials in the academy's battlefield simulation program were a success.
    
    Each configuration worked very well within its intended role. Some minor criticism was
    voiced about the relatively light damage potential of the C-configuration and suboptimal
    heat dissipation capability of the A, B and D.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                          None                                   1          
Center Torso                                  None                                   2          
Right Torso                                   None                                   12         
Left Torso                                    None                                   12         
Right Arm                              1 ER Medium Laser                             0          
                                          7 Endo Steel                                          
Left Arm                               1 ER Medium Laser                             0          
                                          7 Endo Steel                                          
Right Leg                                     None                                   2          
Left Leg                                      None                                   2          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ENE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1562
Location: Germany
PostPosted: 20-Apr-2026 14:21    Post subject: Archer ARC-O Reply to topic Reply with quote

TRO: Archer ARC-O
                 BattleMech Technical Readout

Name/Model:         Archer ARC-O
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,020,342 C-Bills
Battle Value:       1,742

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 LRM 20 w/ Artemis IV FCS
    4 ER Medium Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The ARC-O was presented by Student Inama Tokura.

Capabilities:
    Student Tokura thought, that the strength of the Archers design lies in its heavy armor and
    massive torso mounted missile racks. So she chose almost full standard armor and a standard
    fusion engine to open up enough room for that. She also did make the unconventionel decision
    to mount two fixed ER lasers and no pod mounts into the arms to ease production and -quote-
    "Two ER mediums are always nice to have."
    A weight saving EndoSteel skeleton and ten double heat sinks round out the design, leaving
    29 tons of pod space.
    
    The primary configuration is very similar to the original Archer. The lasers are replaced by
    upgraded models while the LRMs were augmented by Artemis IV.
    Configuration A can deliver 60 MRMs in one salvo while still carrying two ER lasers and two
    rear mounted small pulse lasers for self defense.
    The B configuration was meant as a city fighter with 24 Streak SRMs and jump jets for added
    mobility in constricted environments.
    Geared towards long-range support the C has the firepower of two light gauss rifles with
    plenty of ammunition and the ability to use a c3-network for precision strikes.
    Built for prolonged combat situations or bad supply lines configuration D carries two
    ER-PPCs, two additional medium lasers (pulse models) and jump jets for enhanced mobility.
    Especially the PPCs can make good use of the added C3-slave.
    
    
    
    The trials in the academy's battlefield simulation program were a success.
    
    Each configuration worked very well within its intended role. Some minor criticism was
    voiced about the relatively light damage potential of the C-configuration and suboptimal
    heat dissipation capability of the A, B and D.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                      CT (R)              2          2.00             
CASE                                                      RT                1          0.50             
LRM 20 w/ Artemis IV FCS                                  RT                6         11.00             
LRM 20 (Ammo 12)                                          RT                2          2.00             
CASE                                                      LT                1          0.50             
LRM 20 w/ Artemis IV FCS                                  LT                6         11.00             
LRM 20 (Ammo 12)                                          LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 5 / (L) 4,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE, IF2, OMNI, REAR1/1/-
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1562
Location: Germany
PostPosted: 20-Apr-2026 14:23    Post subject: Archer ARC-OA Reply to topic Reply with quote

TRO: Archer ARC-OA
                 BattleMech Technical Readout

Name/Model:         Archer ARC-OA
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,242,592 C-Bills
Battle Value:       1,577

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 MRM 30s
    2 ER Medium Lasers
    2 Small Pulse Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The ARC-O was presented by Student Inama Tokura.

Capabilities:
    Student Tokura thought, that the strength of the Archers design lies in its heavy armor and
    massive torso mounted missile racks. So she chose almost full standard armor and a standard
    fusion engine to open up enough room for that. She also did make the unconventionel decision
    to mount two fixed ER lasers and no pod mounts into the arms to ease production and -quote-
    "Two ER mediums are always nice to have."
    A weight saving EndoSteel skeleton and ten double heat sinks round out the design, leaving
    29 tons of pod space.
    
    The primary configuration is very similar to the original Archer. The lasers are replaced by
    upgraded models while the LRMs were augmented by Artemis IV.
    Configuration A can deliver 60 MRMs in one salvo while still carrying two ER lasers and two
    rear mounted small pulse lasers for self defense.
    The B configuration was meant as a city fighter with 24 Streak SRMs and jump jets for added
    mobility in constricted environments.
    Geared towards long-range support the C has the firepower of two light gauss rifles with
    plenty of ammunition and the ability to use a c3-network for precision strikes.
    Built for prolonged combat situations or bad supply lines configuration D carries two
    ER-PPCs, two additional medium lasers (pulse models) and jump jets for enhanced mobility.
    Especially the PPCs can make good use of the added C3-slave.
    
    
    
    The trials in the academy's battlefield simulation program were a success.
    
    Each configuration worked very well within its intended role. Some minor criticism was
    voiced about the relatively light damage potential of the C-configuration and suboptimal
    heat dissipation capability of the A, B and D.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Small Pulse Lasers                                    CT (R)              2          2.00             
CASE                                                      RT                1          0.50             
MRM 30                                                    RT                5         10.00             
MRM 30 (Ammo 16)                                          RT                2          2.00             
CASE                                                      LT                1          0.50             
MRM 30                                                    LT                5         10.00             
MRM 30 (Ammo 16)                                          LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: CASE, OMNI, REAR1/-/-
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1562
Location: Germany
PostPosted: 20-Apr-2026 14:25    Post subject: Archer ARC-OB Reply to topic Reply with quote

TRO: Archer ARC-OB
                 BattleMech Technical Readout

Name/Model:         Archer ARC-OB
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,714,342 C-Bills
Battle Value:       1,696

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    4 Streak SRM 6s
    2 ER Medium Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The ARC-O was presented by Student Inama Tokura.

Capabilities:
    Student Tokura thought, that the strength of the Archers design lies in its heavy armor and
    massive torso mounted missile racks. So she chose almost full standard armor and a standard
    fusion engine to open up enough room for that. She also did make the unconventionel decision
    to mount two fixed ER lasers and no pod mounts into the arms to ease production and -quote-
    "Two ER mediums are always nice to have."
    A weight saving EndoSteel skeleton and ten double heat sinks round out the design, leaving
    29 tons of pod space.
    
    The primary configuration is very similar to the original Archer. The lasers are replaced by
    upgraded models while the LRMs were augmented by Artemis IV.
    Configuration A can deliver 60 MRMs in one salvo while still carrying two ER lasers and two
    rear mounted small pulse lasers for self defense.
    The B configuration was meant as a city fighter with 24 Streak SRMs and jump jets for added
    mobility in constricted environments.
    Geared towards long-range support the C has the firepower of two light gauss rifles with
    plenty of ammunition and the ability to use a c3-network for precision strikes.
    Built for prolonged combat situations or bad supply lines configuration D carries two
    ER-PPCs, two additional medium lasers (pulse models) and jump jets for enhanced mobility.
    Especially the PPCs can make good use of the added C3-slave.
    
    
    
    The trials in the academy's battlefield simulation program were a success.
    
    Each configuration worked very well within its intended role. Some minor criticism was
    voiced about the relatively light damage potential of the C-configuration and suboptimal
    heat dissipation capability of the A, B and D.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
2 Streak SRM 6s                                           RT                4          9.00             
Streak SRM 6 (Ammo 30)                                    RT                2          2.00             
CASE                                                      LT                1          0.50             
2 Streak SRM 6s                                           LT                4          9.00             
Streak SRM 6 (Ammo 30)                                    LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 6 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
Back to top View profile Send site message
Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1562
Location: Germany
PostPosted: 20-Apr-2026 14:27    Post subject: Archer ARC-OC Reply to topic Reply with quote

TRO: Archer ARC-OC
                 BattleMech Technical Readout

Name/Model:         Archer ARC-OC
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         8,892,842 C-Bills
Battle Value:       1,523

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Light Gauss Rifles
    2 ER Medium Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The ARC-O was presented by Student Inama Tokura.

Capabilities:
    Student Tokura thought, that the strength of the Archers design lies in its heavy armor and
    massive torso mounted missile racks. So she chose almost full standard armor and a standard
    fusion engine to open up enough room for that. She also did make the unconventionel decision
    to mount two fixed ER lasers and no pod mounts into the arms to ease production and -quote-
    "Two ER mediums are always nice to have."
    A weight saving EndoSteel skeleton and ten double heat sinks round out the design, leaving
    29 tons of pod space.
    
    The primary configuration is very similar to the original Archer. The lasers are replaced by
    upgraded models while the LRMs were augmented by Artemis IV.
    Configuration A can deliver 60 MRMs in one salvo while still carrying two ER lasers and two
    rear mounted small pulse lasers for self defense.
    The B configuration was meant as a city fighter with 24 Streak SRMs and jump jets for added
    mobility in constricted environments.
    Geared towards long-range support the C has the firepower of two light gauss rifles with
    plenty of ammunition and the ability to use a c3-network for precision strikes.
    Built for prolonged combat situations or bad supply lines configuration D carries two
    ER-PPCs, two additional medium lasers (pulse models) and jump jets for enhanced mobility.
    Especially the PPCs can make good use of the added C3-slave.
    
    
    
    The trials in the academy's battlefield simulation program were a success.
    
    Each configuration worked very well within its intended role. Some minor criticism was
    voiced about the relatively light damage potential of the C-configuration and suboptimal
    heat dissipation capability of the A, B and D.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Light Gauss Rifle (Ammo 16)                               CT                1          1.00             
CASE                                                      RT                1          0.50             
Light Gauss Rifle                                         RT                5         12.00             
Light Gauss Rifle (Ammo 16)                               RT                1          1.00             
CASE                                                      LT                1          0.50             
Light Gauss Rifle                                         LT                5         12.00             
Light Gauss Rifle (Ammo 16)                               LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: C3S, CASE, MHQ1, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1562
Location: Germany
PostPosted: 20-Apr-2026 14:28    Post subject: Archer ARC-OD Reply to topic Reply with quote

TRO: Archer ARC-OD
                 BattleMech Technical Readout

Name/Model:         Archer ARC-OD
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,594,092 C-Bills
Battle Value:       1,799

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 ER PPCs
    2 ER Medium Lasers
    2 Medium Pulse Lasers
Manufacturer:         Luthien Academy Of Military Design
    Primary Factory:  none
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In May 3067 the graduating classes of the Luthien Academy Of Military Design got a
    challenging task to accomplish.
    They had to design a BattleMech with the latest CAD-technology and under following terms:
    
    1. Take a classic BattleMech design used in the 3rd Succession War.
    2. Construct an OmniMech chassis upon this basis.
    3. Suggest weapon configurations for that chassis; at least four but not more than seven.
    3. a) The primary configuration has to be based upon the original weapon layout of the
    classic design.
    3. b) If possible include following configuration types: city-fighter, LRM-support,
    fire-support/sniper.
    
    All OmniMechs were graded by a committee and  loaded into a battlefield simulation program.
    
    The ARC-O was presented by Student Inama Tokura.

Capabilities:
    Student Tokura thought, that the strength of the Archers design lies in its heavy armor and
    massive torso mounted missile racks. So she chose almost full standard armor and a standard
    fusion engine to open up enough room for that. She also did make the unconventionel decision
    to mount two fixed ER lasers and no pod mounts into the arms to ease production and -quote-
    "Two ER mediums are always nice to have."
    A weight saving EndoSteel skeleton and ten double heat sinks round out the design, leaving
    29 tons of pod space.
    
    The primary configuration is very similar to the original Archer. The lasers are replaced by
    upgraded models while the LRMs were augmented by Artemis IV.
    Configuration A can deliver 60 MRMs in one salvo while still carrying two ER lasers and two
    rear mounted small pulse lasers for self defense.
    The B configuration was meant as a city fighter with 24 Streak SRMs and jump jets for added
    mobility in constricted environments.
    Geared towards long-range support the C has the firepower of two light gauss rifles with
    plenty of ammunition and the ability to use a c3-network for precision strikes.
    Built for prolonged combat situations or bad supply lines configuration D carries two
    ER-PPCs, two additional medium lasers (pulse models) and jump jets for enhanced mobility.
    Especially the PPCs can make good use of the added C3-slave.
    
    
    
    The trials in the academy's battlefield simulation program were a success.
    
    Each configuration worked very well within its intended role. Some minor criticism was
    voiced about the relatively light damage potential of the C-configuration and suboptimal
    heat dissipation capability of the A, B and D.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             35       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
2 Medium Pulse Lasers                                     CT                2          4.00             
ER PPC                                                    RT                3          7.00             
ER PPC                                                    LT                3          7.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 6
Specials: C3S, ENE, MHQ1, OMNI
		

_________________
Reality is where the Pizza-man comes from!
Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops
Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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