BattleMech Technical Readout
Name/Model: Orion ON1-DA
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 75
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Star League / 2525
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 6,623,750 C-Bills
Battle Value: 1,513
Chassis: Kali Yama
Power Plant: Vlar 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Valiant Lamellor
Armament:
1 Kreuss PPC
1 Kali Yama Death Bloom Missile System LRM 15
2 I.W.W Medium Lasers
2 I.W.W. Class 4 SRM 4s
Manufacturer: Kali Yama Weapons Industries, Kali Yama/Alphard Trading Corp.
Primary Factory: Kalidasa (KYWI), Kendall (KYATC)
Communications: Irian Orator-5K
Targeting & Tracking: Wasat Aggressor Type 5
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Variants:
The ON1-DA Orion was a modification to the Orion seen mostly in the Ducy of Andurien, hence
the designation. Dropping the KaliYama class 10 autocannon and its ammo for a Kreuss PPC, a
second Irian Weapon Works short-range missile launcher mounted around the left arm I.W.W.
Medium laser, and five spare heat sinks gives the design greater range overall, but does not
lessen its short-range punch to any appreciable degree. However, the missile launcher has
been found to be as problematic as the long-range launcher during high-heat situations;
which, admittedly, the extra heat sinks help alleviate. Additionally, the PPC is the same
model from the same sources as those used by the Awesome assault ‘Mech, which, combined
with the limited supplies of these weapons that the League as a whole usually suffers, means
that sourcing these weapons has proven difficult at times. For these reasons, this model
Orion is not often seen on the battlefield, especially towards the end of the Third
Succession War.
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Equipment Mass
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Internal Structure: Standard 7.50
Engine: 300 Fusion 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 15 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 231 14.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (rear): 10
R/L Torso: 16 22
R/L Torso (rear): 10
R/L Arm: 12 24
R/L Leg: 16 32
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Weapons and Ammo Location Critical Tonnage
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PPC RT 3 7.00
LRM 15 LT 3 7.00
LRM 15 (Ammo 16) LT 2 2.00
SRM 4 LT 1 2.00
SRM 4 (Ammo 25) LT 1 1.00
Medium Laser RA 1 1.00
Medium Laser LA 1 1.00
SRM 4 LA 1 2.00
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Alpha Strike Statistics
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Point Value (PV): 40
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 2
Armor (A): 8, Structure (S): 6
Specials: IF1
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