|
Mordel's Bar & Grill |
|
 |
» |
| View previous topic :: View next topic |
| Author |
Message |
Ruger Lyran Alliance Kommandant-General

Joined: 04-Feb-2002 00:00 Posts: 2654
|
Posted: 06-Dec-2025 21:49 Post subject: Clint (“Revenant”) CLNT-2-3R |
|
|
| TRO: Clint (“Revenant”) CLNT-2-3R | BattleMech Technical Readout
Name/Model: Clint (“Revenant”) CLNT-2-3R
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 40
Role: Striker
Configuration: Biped BattleMech
Era/Year: Star League / 2608
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 3,052,397 C-Bills
Battle Value: 1,061
Chassis: Andoran Model III
Power Plant: Nissan 200
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Andoran Model JJII
Jump Capacity: 150 meters
Armor: Durallex Medium
Armament:
1 Ceres Arms Smasher PPC
2 Martell Medium Lasers
1 Harmon Light Small Laser
1 Zippo Flamer
Manufacturer: Andoran Industries, Ltd.
Primary Factory: Bell
Communications: Raldon R1
Targeting & Tracking: Sloane 220 Lockover System
================================================================================================
Variants:
“Revenant” is a unique Clint salvaged from a battlefield on a border world between the
Federated Suns and the Capellan Confederation. This BattleMech is actually an amalgamation
of three separate machines; as its original fusion core and gyro had been destroyed, and
were replaced by ones taken from a beheaded Centurion, while the PPC was salvaged from a
Vindicator. Although slower and less mobile than most Clint BattleMechs, it can hit harder
at range, and has nearly double the armor plating of the parent machine.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 4.00
Engine: 200 Fusion 8.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Single): 12 2.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 120 7.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 15
Center Torso (rear): 6
R/L Torso: 10 15
R/L Torso (rear): 5
R/L Arm: 6 10
R/L Leg: 10 15
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
Medium Laser CT 1 1.00
Flamer RT 1 1.00
Jump Jet RT 1 0.50
Jump Jet LT 1 0.50
Medium Laser LT 1 1.00
PPC RA 3 7.00
Small Laser RA 1 0.50
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 1, OV: 0
Armor (A): 4, Structure (S): 3
Specials: ENE
|
|
|
| Back to top |
|
|
|
 |
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|