Mordel's Bar & Grill
Ghost Hornet (Death Stinger) HRN-1A
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Strider Arashi
Clan Nova Cat
Star Commander
Star Commander


Joined: 29-Jan-2024 19:27
Posts: 55
Location: United States
PostPosted: 20-Nov-2025 17:27    Post subject: Ghost Hornet (Death Stinger) HRN-1A Reply to topic Reply with quote

TRO: Ghost Hornet (Death Stinger) HRN-1A
                 BattleMech Technical Readout

Name/Model:         Ghost Hornet (Death Stinger) HRN-1A
Designer:           Strider Arashi
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         21,932,707 C-Bills
Battle Value:       1,834

Chassis:              "Combat Wombat" 85.2 Endo Steel
Power Plant:          'Warpdrive' AM-20C 275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [97.2 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Armorscale with CASE with CASE II
Armament:             
    2 Improved Heavy Medium Lasers
    2 Smartshot Mark V Streak SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       "Fell Off" the Back of a Truck with Nova CEWS
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Stealth-based Sniper and long-range capable Battle Mech capable of snaking up on enemy mechs
    and devastating them with full alpha strikes and doing it multiple times before overheating.

Capabilities:
    At extremely close range, an Alpha Strike is devastating to most armor locations, to all but
    the heaviest mechs, and a Head Shot is lethal, and even at long ranges, it can still be
    extremely damaging combined with its stealth capabilities, making this a mech you don't want
    to see in the
    battlefield, much less a full star or lance of them

Deployment:
    Stealth-Based Sniper, most pilots using this mech will use the stealth capabilities to
    either hide till the perfect shot is presented, usually a targeted head shot, or sneak up on
    the enemy, then alpha strike, then a couple of times, then reengage stealth and run away,
    preferably

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine (Armored):                             275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                               8 [9]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro (Armored):                            Compact (IS)                4.50                     
Cockpit (Armored):                            Small                    2.00                     
Armor Factor:                                  185                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               7       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Nova CEWS (Armored)                                       H                 1          1.50             
Recon Camera (Armored)                                    H                 1          0.50             
CASE II                                                   RT                1          0.50             
Streak SRM 4                                              RT                1          2.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
CASE II                                                   LT                1          0.50             
Streak SRM 4                                              LT                1          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Improved Heavy Medium Laser                               RA                2          1.00             
Chameleon LPS (IS)                                        *                 6          0.00             
Improved Heavy Medium Laser                               LA                2          1.00             
Null-Signature System (IS)                                **                7          0.00             
Triple-Strength Myomer (IS)                               --                6          0.00             

* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
** Null-Signature System occupies 1 critical slot in each location except the Head

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ARM, CASEII, ECM, MHQ1, NOVA, PRB, RCN, STL, TSM
		

_________________
Konnichiwa Ogenki Desu Ka
Back to top View profile Send site message Send e-mail
Strider Arashi
Clan Nova Cat
Star Commander
Star Commander


Joined: 29-Jan-2024 19:27
Posts: 55
Location: United States
PostPosted: 20-Nov-2025 19:42    Post subject: Ghost Hornet (Death Stinger) HRN-1A Reply to topic Reply with quote

TRO: Ghost Hornet (Death Stinger) HRN-1A
                 BattleMech Technical Readout

Name/Model:         Ghost Hornet (Death Stinger) HRN-1A
Designer:           Strider Arashi
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            55
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental (Extinct)
Total Cost:         21,932,707 C-Bills
Battle Value:       1,834

Chassis:              "Combat Wombat" 85.2 Endo Steel
Power Plant:          'Warpdrive' AM-20C 275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [97.2 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Choutaka Armorscale with CASE II
Armament:             
    2 Sinus Cleaner Sure Shot Improved Heavy Medium Lasers
    2 Clan Sea Fox Bite Streak SRM 4s
Manufacturer:         A very Drunk Steiner, Abysmal Manufacturing Complex, Achernar BattleMechs, Acme Widgets, Adam Tech Industries, Adder Forge #3, Albion Armor Works Beta, Arcadia BattleMech Plant CM-O3, Augusta Custom Battleworks,  Sheinhardt Universal Technologies
    Primary Factory:  Summerset (ADS), Huntress (AMC), Achernar (ABM), Cahokia (ABM), New Avalon (ABM), Zollikofen (AW), Abadan (ATI), Hoard (AF#3), Albion (AAWB), Arcadia (ABMPCMO3), Augusta (ACB), Marantha, Magistracy of Canopus (SUT)
Communications:       "Fell Off" the Back of a Truck with Nova CEWS
Targeting & Tracking: Angst Clear View Multitask

================================================================================================
Overview:
    Stealth-based Sniper and long-range capable Battle Mech capable of snaking up on enemy mechs
    and devastating them with full alpha strikes and doing it multiple times before overheating.

Capabilities:
    At extremely close range, an Alpha Strike is devastating to most armor locations, to all but
    the heaviest mechs, and a Head Shot is lethal, and even at long ranges, it can still be
    extremely damaging combined with its stealth capabilities, making this a mech you don't want
    to see in the
    battlefield, much less a full star or lance of them

Deployment:
    Stealth-Based Sniper, most pilots using this mech will use the stealth capabilities to
    either hide till the perfect shot is presented, usually a targeted head shot, or sneak up on
    the enemy, then alpha strike, then a couple of times, then reengage stealth and run away,
    preferably

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine (Armored):                             275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                               8 [9]                                             
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro (Armored):                            Compact (IS)                4.50                     
Cockpit (Armored):                            Small                    2.00                     
Armor Factor:                                  185                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             29       
    Center Torso (rear):                               7       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Nova CEWS (Armored)                                       H                 1          1.50             
Recon Camera (Armored)                                    H                 1          0.50             
CASE II                                                   RT                1          0.50             
Streak SRM 4                                              RT                1          2.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
CASE II                                                   LT                1          0.50             
Streak SRM 4                                              LT                1          2.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
Improved Heavy Medium Laser                               RA                2          1.00             
Chameleon LPS (IS)                                        *                 6          0.00             
Improved Heavy Medium Laser                               LA                2          1.00             
Null-Signature System (IS)                                **                7          0.00             
Triple-Strength Myomer (IS)                               --                6          0.00             

* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
** Null-Signature System occupies 1 critical slot in each location except the Head

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ARM, CASEII, ECM, MHQ1, NOVA, PRB, RCN, STL, TSM
		

_________________
Konnichiwa Ogenki Desu Ka
Back to top View profile Send site message Send e-mail
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-05:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum