Combat Vehicle Technical Readout
Name/Model: Drachen Medium Tank
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 45
Role: Skirmisher
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,605,150 C-Bills
Battle Value: 789
Movement Type: Tracked
Power Plant: Defiance HydroCell 225 Fuel Cell
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: ArcShield Maxi with CASE
Armament:
1 Defiance Ravager LB 10-X AC
2 Kicker Machine Guns
Manufacturer: Defiance Industries
Primary Factory: Furillo, Hesperus II, Kwangjong-ni
Communications: O/P Janxir
Targeting & Tracking: TargiTrack 717
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Overview:
The Drachen was developed as a multi-role counterpart to the slightly lighter Myrmidon
medium tank, but with a equally inexpensive price tag, making it a good option for planetary
militias and garrisons, as well as mercenary units.
Capabilities:
The Drachen’s firepower is based around a dual-purpose autocannon; the extremely popular
LB 10X, which can hit as hard as the Myrmidon’s particle cannon and at similar ranges. As
this cannon has the ability to fire cluster rounds, there was little need to include a
short-range missile rack to exploit armor breaches in its targets, so the engineers back the
cannon with a pair of machine guns for anti-infantry duty instead. 9.5 tons of standard
armor provide effective defense to each tank from all angles, and its fuel cell engine
allows it to keep pace with the Myrmidon on the battlefield.
Deployment:
Since being introduced, the Drachen’s production has been expanded at several Defiance
Industries locations, and it is quickly becoming a common sight in many Lyran units and with
several Lyran-affiliated mercenary forces.
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Equipment Mass
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Internal Structure: Standard 4.50
Engine: 225 Fuel Cell 12.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 1 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.50
Armor Factor: 152 9.50
Type: Standard
Armor
Value
Front: 36
R/L Side: 30
Rear: 24
Turret: 32
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Weapons and Ammo Location Tonnage
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Machine Gun Front 0.50
LB 10-X AC Turret 11.00
Machine Gun Turret 0.50
CASE Body 0.50
LB 10-X AC (Ammo 10) Body 1.00
LB 10-X AC (Ammo 10) [Cluster] Body 1.00
Machine Gun (Ammo 100) Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 22
TP: CV, SZ: 2, TMM: 2, MV: 10"t
Damage: (S) 2 / (M) 1 / (L) 1
Armor (A): 5, Structure (S): 3
Specials: CASE, FC, FLK1/1/1, SRCH, TUR(1/1/1, FLK1/1/1)
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