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Kirbanzo ComStar Major

Joined: 17-Apr-2025 16:17 Posts: 887 Location: United States
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Posted: 30-Oct-2025 13:19 Post subject: McArthur MCA-3R |
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| TRO: McArthur MCA-3R | BattleMech Technical Readout
Name/Model: McArthur MCA-3R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Role: Striker
Configuration: Biped BattleMech
Era/Year: Civil War / 3065
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,031,040 C-Bills
Battle Value: 595
Chassis: GM Jackson
Power Plant: GM 210 Light Fusion
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: GM Airmaster II
Jump Capacity: 210 meters
Armor: ProtecTech 4 Ferro-Fibrous
Armament:
1 ExoStar Medium Pulse Laser
2 Federated SRM 4s
Manufacturer: General Motors
Primary Factory: Outreach, New Valencia, Salem
Communications: GE Commset 15
Targeting & Tracking: GE Firesight V3
================================================================================================
Overview:
(Source)
Capabilities:
DESIGN QUIRKS: Compact 'Mech, Narrow/Low Profile, Nimble Jumper, Poor Targeting (Long)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 210 Light Fusion 7.00
Walking MP: 7
Running MP: 11
Jumping MP: 7
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 44 2.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 6
Center Torso: 10 5
Center Torso (rear): 1
R/L Torso: 7 5
R/L Torso (rear): 1
R/L Arm: 5 5
R/L Leg: 7 5
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
2 Jump Jets RT 2 1.00
SRM 4 RT 1 2.00
SRM 4 (Ammo 25) RT 1 1.00
2 Jump Jets LT 2 1.00
Medium Pulse Laser LT 1 2.00
SRM 4 LT 1 2.00
SRM 4 (Ammo 25) LT 1 1.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM, SZ: 1, TMM: 3, MV: 14"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 2
Specials: SRM1/1
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Kirbanzo ComStar Major

Joined: 17-Apr-2025 16:17 Posts: 887 Location: United States
|
Posted: 30-Oct-2025 13:20 Post subject: McArthur MCA-3R |
|
|
| TRO: McArthur MCA-3R | BattleMech Technical Readout
Name/Model: McArthur MCA-3R
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 30
Role: Striker
Configuration: Biped BattleMech
Era/Year: Civil War / 3065
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,031,040 C-Bills
Battle Value: 595
Chassis: GM MCA-S
Power Plant: GM 210 Light Fusion
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: GM Airmaster II
Jump Capacity: 210 meters
Armor: ProtecTech 4 Ferro-Fibrous
Armament:
1 ExoStar Medium Pulse Laser
2 Federated SRM 4s
Manufacturer: General Motors
Primary Factory: Outreach, New Valencia, Salem
Communications: GE Commset 15
Targeting & Tracking: GE Firesight V3
================================================================================================
Overview:
(Source)
Capabilities:
DESIGN QUIRKS: Compact 'Mech, Narrow/Low Profile, Nimble Jumper, Poor Targeting (Long)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.00
Engine: 210 Light Fusion 7.00
Walking MP: 7
Running MP: 11
Jumping MP: 7
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 44 2.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 6
Center Torso: 10 5
Center Torso (rear): 1
R/L Torso: 7 5
R/L Torso (rear): 1
R/L Arm: 5 5
R/L Leg: 7 5
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet CT 1 0.50
2 Jump Jets RT 2 1.00
SRM 4 RT 1 2.00
SRM 4 (Ammo 25) RT 1 1.00
2 Jump Jets LT 2 1.00
Medium Pulse Laser LT 1 2.00
SRM 4 LT 1 2.00
SRM 4 (Ammo 25) LT 1 1.00
Jump Jet RL 1 0.50
Jump Jet LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM, SZ: 1, TMM: 3, MV: 14"j
Damage: (S) 2 / (M) 2 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 2
Specials: SRM1/1
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