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Ruger Lyran Alliance Kommandant-General

Joined: 04-Feb-2002 00:00 Posts: 2616
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Posted: 07-Sep-2025 07:59 Post subject: JagerMech JM6-DA |
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TRO: JagerMech JM6-DA | BattleMech Technical Readout
Name/Model: JagerMech JM6-DA
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 65
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Star League / 2774
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 5,265,425 C-Bills
Battle Value: 1,105
Chassis: Kallon Type XII
Power Plant: Magna 260
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Kallon Royalstar
Armament:
2 Mydron Excel Autocannon/10s
2 Magna Mark II Medium Lasers
Manufacturer: Kallon Industries
Primary Factory: Talon
Communications: Garret T11-A
Targeting & Tracking: Garret D2j
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Variants:
The JM6-DA JagerMech was an attempt to upgrade this staple of Davion ‘Mech forces, giving
it heavier firepower and armor. Replacing the original light and medium Myron autocannons
with the harder-hitting Mydron Excel heavy autocannon in each arm, this variant has far more
firepower, if at shorter ranges, than its predecessor. Even with two tons of ammunition per
cannon, this frees up enough spare mass to increase its armor by 50%, times thickening most
locations by an appreciable amount. However, even with this increased armor mass, the design
lacks protection in comparison to most other similar weight BattleMechs. Combined with the
increased deadliness of its cannons, this model quickly gained notoriety on thr battlefield,
leading to most being targeting and destroyed as soon as their presence is registered in a
combat zone.
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 6.50
Engine: 260 Fusion 13.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 144 9.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 24
Center Torso (rear): 5
R/L Torso: 15 20
R/L Torso (rear): 5
R/L Arm: 10 12
R/L Leg: 15 16
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Autocannon/10 (Ammo 20) RT 2 2.00
Medium Laser RT 1 1.00
Autocannon/10 (Ammo 20) LT 2 2.00
Medium Laser LT 1 1.00
Autocannon/10 RA 7 12.00
Autocannon/10 LA 7 12.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 28
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 5, Structure (S): 5
Specials: AC2/2/-
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