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Wren SC-W2-N
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Kirbanzo
ComStar
Lieutenant, SG
Lieutenant, SG


Joined: 17-Apr-2025 16:17
Posts: 373
Location: United States
PostPosted: 25-Aug-2025 15:30    Post subject: Wren SC-W2-N Reply to topic Reply with quote

TRO: Wren SC-W2-N
                 BattleMech Technical Readout

Name/Model:         Wren SC-W2-N
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3033
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,831,790 C-Bills
Battle Value:       651

Chassis:              Mitsubishi Zaidan-1.5 
Power Plant:          Mitsubishi Motors 210 
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            McCloud Specials 
    Jump Capacity:    210 meters
Armor:                Mitsubishi Heavy Industries
Armament:             
    1 Diverse Optics Type 30 Large Laser
    2 Blankenburg 301ST Small Lasers
Manufacturer:         Coventry Metal Works, Earthwerks Incorporated, Kallon Weapon Industries, Mitsubishi
    Primary Factory:  Coventry (CMW), Keystone (EI), Tikonov (EI), Wernke (KWI), Benjamin (M)
Communications:       Mitsubishi Electric PSILink 1.3
Targeting & Tracking: Mitsubishi Electric Third-Eye

================================================================================================
Overview:
    An advanced Star League-era scout design made by the Mitsubushi keiretsu for the
    Terran Hegemony. While lost outside of ComStar in the Succession Wars, the Helm Memory Core
    would allow Mitsubushi - and others - to begin producing the design for the Successor
    States.
    
    The downgraded SC-W2-N model was produced shortly after the recovery of the Memory Core for
    the Great Houses as a stopgap while its more advanced components were still being
    reverse-engineered. Earthwerks' Tikonov run was originally planned for the Capellan
    Confederation, but its capture in the Fourth Succession War forced its production to be
    pivoted to be for the Federated Suns.
    
    (Source">www.reddit.com/r/Mecha/comments/1i3htuc/pathfinder_alpha_line_art_by_me/">Source)

Capabilities:
    DESIGN QUIRKS: Improved Sensors, Improved Communications, Nimble Jumper, Difficult to
    Maintain

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     210 Fusion                 9.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   40                     2.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                      10              5       
    Center Torso (rear):                               1       
    R/L Torso:                          7              5       
    R/L Torso (rear):                                  1       
    R/L Arm:                            5              4       
    R/L Leg:                            7              4       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Jump Jet                                                  RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
2 Small Lasers                                            LT                2          1.00             
Large Laser                                               RA                2          5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 3
Specials: ENE
		
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