BattleMech Technical Readout
Name/Model: Blackwell BKW-3-O
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 65
Role: Brawler
Configuration: Biped OmniMech
Era/Year: Dark Age / 3091
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Advanced
Total Cost: 19,938,325 C-Bills
Battle Value: 1,847
Chassis: RPE EC Model O-31 Endo-Composite
Power Plant: VOX ClanTech 260 XL
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Aldis Heavy Clan Ferro-Fibrous
Armament:
1 ExoStar Pinnacle (Clantech) ER Large Laser (C)
1 GM Nova-10 Ultra AC/10
1 Blankenburg Clan 522ER ER Medium Laser (C)
1 Coventry Starfire-C LRM 10 w/ Artemis IV FCS
2 Diverse Optics Type 5PC Micro Pulse Lasers (C)
Manufacturer: Achernar BattleMechs, GM/Blackwell Corporation, Republic Engineering
Primary Factory: New Avalon (ABM), New Valencia (GMBC), Terra (RE), New Earth (RE), Devil's Rock (RE)
Communications: Clan-enhanced TransComm Alpha with Watchdog CEWS
Targeting & Tracking: Clan-enhanced Angst Accuracy
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Overview:
A mixed-tech design made by relatively new firm Republic Engineering with the backing of
Clan elements within the Republic of the Sphere, the Blackwell OmniMech is intended for use
by elite MechWarriors within the Republic military. While primarily kitted as a frontline
brawler thanks to generous OmniPod space and maxed-out armor, the design has been adapted
into a variety of roles.
Prior to the activation of the Fortress Republic, the Federated Suns successfully negotiated
for a select few of their manufacturers to gain access to the design so it could be produced
for the AFFS. Thus the 'Mech would outlive the Republic it was made to serve.
(Art source)
Capabilities:
The 65-ton BKW-3-O is built on a RPE EC Model O-31 Endo-Composite chassis, which supports
the 'Mech's powerplant, protection, and armament. Said powerplant is a VOX ClanTech
260-rated extralight fusion engine, providing the 'Mech a top speed of 64 km/h in addition
to energizing whatever weapons it has equipped. Armor is maxed out for the chassis with 11
tons of Aldis Heavy Clan Ferro-Fibrous plating, ensuring the 'Mech can take plenty of
punishment. It also makes sure the pilot benefits from the armor by moving the cockpit to be
within the center torso. Electronics are enhanced with Clantech, with comms and
targeting/trackig being provided by TransComm Alpha and Angst Accuracy units respectively.
Finally, the chassis by default comes with 10 Clan double heat sinks.
The Prime configuration consists of a GM Nova-10 UAC/10 in the right torso, a Coventry
Starfire-C LRM 10 launcher linked into an Artemis IV FCS in the left torso, an ExoStar
Pinnacle Clantech ER Large Laser in the right hand as a detachable handgun-like mount, and
two Diverse Optics Type 5PC Micro Pulse Lasers in both arms. The LRM launcher and Ultra
Autocannon both have two tons of ammunition, all stored with CASE in the left torso. Two
additional double heat sinks are also added to ensure waste heat remains at acceptable
levels.
DESIGN QUIRKS: Easy to Maintain, Jettison-Capable Weapon (ER Large Laser), Narrow/Low
Profile, Weak Head Armor(3)
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Equipment Mass
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Internal Structure: Endo-Composite 5.00
Engine: 260 XL (C) 7.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 12 [24] (C) 2.00
Gyro: Compact 4.50
Cockpit: Torso-Mounted 4.00
Armor Factor: 211 11.00
Type: Ferro-Fibrous (C)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 34
Center Torso (rear): 8
R/L Torso: 15 24
R/L Torso (rear): 6
R/L Arm: 10 20
R/L Leg: 15 30
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Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
C3 Slave H 1 1.00
ER Medium Laser (C) H 1 1.00
Watchdog CEWS (C) CT 2 1.50
Ultra AC/10 RT 7 13.00
LRM 10 w/ Artemis IV FCS LT 2 5.00
LRM 10 (Ammo 24) [Artemis IV] LT 2 2.00
Ultra AC/10 (Ammo 20) LT 2 2.00
ER Large Laser (C) RA 1 4.00
Micro Pulse Laser (C) RA 1 0.50
Micro Pulse Laser (C) LA 1 0.50
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 48
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 4, OV: 0
Armor (A): 7, Structure (S): 4
Specials: C3S, CASE, ECM, IF1, LPRB, MHQ1, OMNI, RCN, WAT
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