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Lvl 1: MRHT2 Kuarve Hovertank
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CO_17thRecon
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PostPosted: 27-Oct-2002 17:47    Post subject: Lvl 1: MRHT2 Kuarve Hovertank Reply to topic Reply with quote

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Kuarve MRHT2
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 1, Standard design

Mass: 50 tons
Power Plant: 115 Tyron I.C.E.
Cruise Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type: Maximillian 60 Standard
Armament:
1 Mydron Model C Autocannon/5
1 Valiant Arbalest LRM 10
1 Hovertec Hex SRM 6
2 Beckwood 7.7mm Machine Guns
Manufacturer: Fox-Tech Retrofitting
Location: New Avalon
Communications System: ComStar Equipment
Targeting & Tracking System: GroundTracker EE-4

==Overview:==
As the Civil War in the Federated Suns dragged on and on, it became obvious that a new, in expensive multi-role tank would be in high demand by the war's end. With that in mind, Fox-Tech's engineers went to work, designing a tank that would similar to the old Capellan Vindicator BattleMech. Capable of performing any task except transport, the Kuarve was a jack-of-all-trades, something the battered Federated military desperately needed. Incredibly, the Federated government turned up their noses at Fox-Tech's new design.

==Capabilities:==
Although the Kuarve is heavily armed, heavily armored and fast, two things handicap it. First, and possibly most damaging, is the fact that the Kuarve has no turret. The Kuarve has trouble attacking targets not in its front arc, though machine guns help protect from swarming infantry. Second is that the Kuarve carries little ammunition, meaning its usefulness in protracted battles is limited.
Even against all that, the Kuarve is a versatile design, capable of fire support, anti-infantry operations, urban fighting, naval support and scouting. Armed with a Mydron Model C autocannon and Valiant Arbalest long-range missile rack, the Kuarve can pound targets from a distance. If the enemies venture closer, a Hovertec Hex short-range missile rack which replaces the long-range rack.
Most unusual about this design is the choice of machine gun. Based in the Draconis March, Beckwood is firearms manufacturer known mostly for it's personal weaponry. The Beckwood machine guns are 7.7mm, a very small caliber compared to the average caliber of battlefield weapons. Although is lacks sheer power, the amount of rounds the gun spews forth increases the chances of a lucky short. Despite this, in the end the Beckwood 7.7mm has stats comparable to heavy machine guns.

==Variants:==
In an attempt to make a vehicle more popular with the AFFS, Fox-Tech produced a few runs of a variant with an RAC/2 instead of the standard autocannon. These are designated the MRHT3.

==Deployment==
The first two Kuarves produced reside with the White Rose Fusiliers, a small mercenary unit hired off and on to test designs for Fox-Tech. Colonel Paul Shepherd accepted the tanks in lieu of payment and expects they'll prove their worth soon enough.
So far, Fox-Tech has had little luck with the Kuarve. Few units were produced, and all were bought by mercenary commands. Recently, Fox-Tech sold the plans for the Kuarve, though they have not identified who bought them. Our Order should devote resources to answering that question to prevent future surprises. Currently, the Kuarve could show up anywhere.

--------------------------------------------------------
Type/Model: Kuarve MRHT2
Mass: 50 tons

Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 115 I.C.E. 0 10.00
Cruise MP: 7
Flank MP: 11
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Armor Factor: 112 pts Standard 0 7.00

Internal Armor
Structure Value
Front: 5 32
Left / Right Sides: 5 28/28
Rear: 5 24

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/5 Front 0 20 2 9.00
1 LRM 10 Front 0 12 2 6.00
1 SRM 6 Front 0 15 2 4.00
1 Machine Gun Left 0 100 2 1.00
1 Machine Gun Right 0 1 .50
--------------------------------------------------------
TOTALS: 0 9 50.00
Items & Tons Left: 6 .00

Calculated Factors:
Total Cost: 1,435,667 C-Bills
Battle Value: 554
Cost per BV: 2,591.46
Weapon Value: 395 / 395 (Ratio = .71 / .71)
Damage Factors: SRDmg = 15; MRDmg = 9; LRDmg = 4
BattleForce2: MP: 7H, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GM; Point Value: 6



_________________
Major Joseph Garbo
CO 17th Recon Battalion,
Harewood's Harvesters

“An engineer can look at a pile of junk and tell you what it was, a good one can tell you what went wrong and an expert engineer can put the pile of junk back together.”

[ This Message was edited by: CO_17thRecon on 2002-10-27 19:54 ]
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Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
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Jade_Dragon
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PostPosted: 28-Oct-2002 09:56    Post subject: RE: Lvl 1: MRHT2 Kuarve Hovertank Reply to topic Reply with quote

I would personally mount the following weapons as an alternate more weight maximizing setup. AC 5, 2x LRM 5s, 2x SRM 4s, 3x MGs. This would also give the crew/production option of mounting all LRMs or SRMs.

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CO_17thRecon
Kell Hounds
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PostPosted: 28-Oct-2002 13:15    Post subject: RE: Lvl 1: MRHT2 Kuarve Hovertank Reply to topic Reply with quote

Anything to squeeze a few more C-Bills out of what is quickly becoming a failed design. I didn't have enough room for the third machine gun, but here is the MRHT4 Kuarve. Replace the AC/5 with an RAC/2 and you have the MRHT5 Kuarve.

EDIT: Maybe next time Fox-Tech will design something more advanced. This machine has all the flash and sizzle of a UPS truck.

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Kuarve MRHT4
Tech: Inner Sphere / 3060
Config: Hovercraft
Rules: Level 1, Standard design

Mass: 50 tons
Power Plant: 115 Tyron I.C.E.
Cruise Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type: Maximillian 60 Standard
Armament:
1 Mydron Model C Autocannon/5
2 Federated 5-Shot LRM 5s
2 Larkin SRM 4s
2 Beckwood 7.7mm Machine Guns
Manufacturer: Fox-Tech Retrofitting
Location: New Avalon
Communications System: ComStar Equipment
Targeting & Tracking System: GroundTracker EE-4

--------------------------------------------------------
Type/Model: Kuarve MRHT4
Mass: 50 tons

Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 115 I.C.E. 0 10.00
Cruise MP: 7
Flank MP: 11
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Armor Factor: 112 pts Standard 0 7.00

Internal Armor
Structure Value
Front: 5 32
Left / Right Sides: 5 28/28
Rear: 5 24

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/5 Front 0 20 2 9.00
2 LRM 5s Front 0 24 3 5.00
2 SRM 4s Front 0 25 3 5.00
1 Machine Gun Left 0 100 2 1.00
1 Machine Gun Right 0 1 .50
--------------------------------------------------------
TOTALS: 0 11 50.00
Items & Tons Left: 4 .00

Calculated Factors:
Total Cost: 1,435,667 C-Bills
Battle Value: 575
Cost per BV: 2,496.81
Weapon Value: 426 / 426 (Ratio = .74 / .74)
Damage Factors: SRDmg = 17; MRDmg = 9; LRDmg = 4
BattleForce2: MP: 7H, Armor/Structure: 0 / 4
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GM; Point Value: 6





_________________
Major Joseph Garbo
CO 17th Recon Battalion,
Harewood's Harvesters

“An engineer can look at a pile of junk and tell you what it was, a good one can tell you what went wrong and an expert engineer can put the pile of junk back together.”

[ This Message was edited by: CO_17thRecon on 2002-10-28 13:16 ]
_________________
Jarylan Blackwell



"What the...?! Where did you get THAT?!"

"Creative aquisition."
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Jade_Dragon
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PostPosted: 28-Oct-2002 16:06    Post subject: RE: Lvl 1: MRHT2 Kuarve Hovertank Reply to topic Reply with quote

A RAC2 would be a good weapon, might actually have a chance at running out of ammo then.

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The JadeDragon
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