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Trebuchet TBT-10K
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Toxic_Toast
Free Worlds League
Master Sergeant
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Joined: 25-Aug-2023 21:49
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Location: United States
PostPosted: 07-Jun-2025 07:37    Post subject: Trebuchet TBT-10K Reply to topic Reply with quote

TRO: Trebuchet TBT-10K
                 BattleMech Technical Readout

Name/Model:         Trebuchet TBT-10K
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            50
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,737,750 C-Bills
Battle Value:       1,694

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    2 LRM 15s (C)
    3 Light PPCs
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A variant produced for the DCMS the TBT-10K would represent the next iteration of the
    venerable design for Combine forces. unlike the previous TBT-9K the 10K would feature a mix
    of clan and IS technology and emphasize its roll as a long range support mech.

Capabilities:
    The TBT-10K would mount a 300 XL engine wrapped within an endo-steal frame allowing the mech
    to achieve speeds of 96 km/h. This would be partnered with an XL gyro to free up tonnage for
    its electronics equipment and armament. It would retain the C3 slave of the 9K, but it's
    missile package would include two clan-grade LRM-15's supported by three tons of CASE II
    protected ammo located in the left torso. Three LPPC's would assume the position
    traditionally taken by various laser armaments. Protection would be found in the 9.5 tons of
    Light-ferro armor (169 pips) while 13 double heatsinks (26 sinking) would be mounted for
    cooling.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  161                     9.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             25       
    Center Torso (rear):                               7       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                            8             16       
    R/L Leg:                           12             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
LRM 15 (C)                                                RT                2          3.50             
CASE II                                                   LT                1          1.00             
LRM 15 (Ammo 24) (C)                                      LT                3          3.00             
2 Light PPCs                                              RA                4          6.00             
LRM 15 (C)                                                LA                2          3.50             
Light PPC                                                 LA                2          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 4 / (L) 4,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: C3S, CASEII, IF2, LRM2/2/2, MHQ1
		
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