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Diving Shark
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Kirbanzo
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Joined: 17-Apr-2025 16:17
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PostPosted: 30-Apr-2025 14:14    Post subject: Diving Shark Reply to topic Reply with quote

TRO: Diving Shark
                 BattleMech Technical Readout

Name/Model:         Diving Shark
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3095
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         19,154,610 C-Bills
Battle Value:       1,236

Chassis:              Diamond Fox Clan Grade Endo-Composite
Power Plant:          Diamond Shark Clan Type 79 Special 210 XXL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Composite A-2 Ferro-Fibrous
Armament:             
    1 DS-LT15 LRT 15 w/ Artemis IV FCS
    1 Kolibri Delta Series Medium Pulse Laser
    2 DS-ST6 SRT 6 w/ Artemis IV FCS
Manufacturer:         Clan Sea Fox
    Primary Factory:  Mobile (Presumed)
Communications:       DSC CombatCom
Targeting & Tracking: DSC Huntsman Limited

================================================================================================
Overview:
    Designed by Clan Diamond Shark as the purest expression of their totem animal, the totemic
    Diving Shark is designed for underwater combat first and foremost. While it does have
    considerable long-range capability, it is considered a striker due to its light armor and
    the fact its damage is maximized when close-in.

Capabilities:
    The Diving Shark uses a LRT-15 launcher as its long-range option, while for short range two
    SRT-6s are brought to bear. As an emergency option a Medium Pulse Laser is also installed,
    which is the only weapon it can bring to bear outside of water; as such, it is only seen in
    sea warfare.
    
    4 UMUs allow the 'Mech to move as fast underwater as it can run on the surface.

Variants:
    Diving Fox: A medium-weight version made after the return to using the Sea Fox as the
    Merchant Clan's totem animal. It is also more capable if forced to surface.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               3.00                     
Engine:                                      210 XXL                   3.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Underwater MP:                              6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   50                     3.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                      11              6       
    Center Torso (rear):                               1       
    R/L Torso:                          8              6       
    R/L Torso (rear):                                  1       
    R/L Arm:                            6              5       
    R/L Leg:                            8              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
MechWarrior Aquatic Survival System                       H                 1          1.50             
LRT 15 (Ammo 16)                                          RT                2          2.00             
Medium Pulse Laser                                        RT                1          2.00             
2 UMUs                                                    RT                2          1.00             
LRT 15 w/ Artemis IV FCS                                  LT                2          3.50             
2 UMUs                                                    LT                2          1.00             
SRT 6 w/ Artemis IV FCS                                   RA                1          1.50             
SRT 6 (Ammo 15)                                           RA                1          1.00             
SRT 6 w/ Artemis IV FCS                                   LA                1          1.50             
SRT 6 (Ammo 15)                                           LA                1          1.00             
UMU                                                       RL                1          0.50             
UMU                                                       LL                1          0.50             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"/12"s
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: CASE, TOR3/3/1, UMU
		
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