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Ironwall (Jakal) D
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Kirbanzo
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PostPosted: 23-Apr-2025 13:54    Post subject: Ironwall (Jakal) D Reply to topic Reply with quote

TRO: Ironwall (Jakal) D
                 BattleMech Technical Readout

Name/Model:         Ironwall (Jakal) D
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         20,391,040 C-Bills
Battle Value:       2,503

Chassis:              CSJ Type 55.13 Endo Steel
Power Plant:          Consolidated 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Composite A-4 Ferro-Fibrous
Armament:             
    2 Pulsar MK3 Large Pulse Lasers
    1 Model 10U Ultra AC/10
    1 Pulsar MK2 Medium Pulse Laser
    1 Series 1E ER Small Laser
Manufacturer:         Hector MechWorks Facility Gamma, Huntress Manufacturing Plant DL-6
    Primary Factory:  Hector (HMWFG), Huntress (HMPDL6)
Communications:       Build OSJ-41
Targeting & Tracking: Corrector T56 with Advanced Targeting Computer

================================================================================================
Overview:
    The Jakal (Inner Sphere designation: Ironwall) is a Heavy OmniMech designed by Clan Smoke
    Jaguar as one of many frontline options for their trueborn Warriors. Designed to be a
    balanced mix of power, armor, and speed for its weight class, it is a jack-of-all-trades
    capable of engaging an enemy at all ranges. These traits made it desirable to other Clans,
    and Clan Ice Hellion and Clan Goliath Scorpion would acquire the design at different points.

Capabilities:
    The Jakal D is a simple variation the Prime design made by Clan Smoke Jaguar during the Clan
    Invasion to take further advantage of the Targeting Computer. To this end the LB-X
    Autocannon is swapped for a Ultra AC/10 with one ton of ammo and an additional double heat
    sink, in order to sure the now hot-running 'Mech doesn't quickly dehabilitate itself.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             31       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ultra AC/10                                               RT                4         10.00             
Ultra AC/10 (Ammo 10)                                     RT                1          1.00             
Targeting Computer                                        LT                5          5.00             
2 Large Pulse Lasers                                      RA                4         12.00             
ER Small Laser                                            LA                1          0.50             
Medium Pulse Laser                                        LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 1
Armor (A): 7,  Structure (S): 4
Specials: CASE, OMNI
		
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