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Kirbanzo ComStar Private, First Class

Joined: 17-Apr-2025 16:17 Posts: 29
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Posted: 17-Apr-2025 17:35 Post subject: Tanto TTO-1N |
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TRO: Tanto TTO-1N | BattleMech Technical Readout
Name/Model: Tanto TTO-1N
Designer: Kirbanzo
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3060
Rules (Current): Standard
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 5,506,110 C-Bills
Battle Value: 739
Chassis: Koketsujin V1 Standard
Power Plant: Hermes 210 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Icarus 81
Jump Capacity: 120 meters
Armor: New Samarkand Royal Ferro-Fibrous
Armament:
1 Lord's Light 2 ER PPC
2 Shigunga MRM 10 (I-OS)s
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communications: Colmax 90
Targeting & Tracking: Bk-309
================================================================================================
Overview:
The Tanto is a Light BattleMech designed by Luthien Armor Works at the behest of the
Draconis Combine in order to test the experimental Improved One-Shot System as applied to
medium-range-missiles. To this end the company created a platform that is designed as a
light skirmisher, with good armor and speed to make it a small but dangerous combatant.
While originally limited in production during the Clan Invasion and the Civil War era, it
would be approved in the final years of the Jihad for mass-production as a light fire
support option for frontline lances.
Capabilities:
The Tanto uses a right shoulder-mounted Lord's Light 2 ER PPC as its primary weapon to pick
off foes at long to medium range, while as part of its experimental purpose it has one
jettisonable Shigunga Improved One-Shot MRM 10 launcher on each arm. This disposable
launcher is made as cheap as possible for the experimental tech, and would be made cheaper
as the technology was refined and costs went down. The late Jihad would see it become cheap
enough for mass production as an easily-replaceable module that could be changed out easily
after expenditure, which would be the main factor in the Draconis Combine approving mass
production in 3079.
DESIGN QUIRKS: Jettison-Capable Weapon (IOS MRM-10s)
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.50
Engine: 210 XL 4.50
Walking MP: 6
Running MP: 9
Jumping MP: 4
Heat Sinks (Single): 16 6.00
Gyro: XL 1.50
Cockpit: Small 2.00
Armor Factor: 60 3.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 8
Center Torso: 11 8
Center Torso (rear): 2
R/L Torso: 8 7
R/L Torso (rear): 2
R/L Arm: 6 6
R/L Leg: 8 6
================================================================================================
Weapons and Ammo Location Critical Tonnage
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ER PPC RT 3 7.00
2 Jump Jets RT 2 1.00
2 Jump Jets LT 2 1.00
MRM 10 (I-OS) RA 2 2.50
MRM 10 (I-OS) LA 2 2.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 19
TP: BM, SZ: 1, TMM: 2, MV: 12"/8"j
Damage: (S) 2 / (M) 2 / (L) 1, OV: 0
Armor (A): 2, Structure (S): 2
Specials: ENE, JMPW1
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Kirbanzo ComStar Private, First Class

Joined: 17-Apr-2025 16:17 Posts: 29
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Posted: 17-Apr-2025 17:37 Post subject: Tanto TTO-1N |
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Made this as my first custom BattleMech. Thought it was a crime that there wasn't a Draconis Combine 'Mech named after the tanto and that the Improved One-Shot System would be interesting to have as a jettison capable weapon. Hence this unorthodox skirmisher that was a test in the Clan Invasion era before being mass-produced in the final years of the Jihad.
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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 398
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Posted: 19-Apr-2025 09:46 Post subject: Tanto TTO-1N |
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Oh good. This makes me irrationally angry for existing. It must be doing something right.
However, if this was supposed to be a serious attempt at design (You did mention its your first custom.), Rocket Launcher 10's exist.
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