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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 300
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Posted: 01-Apr-2025 06:31 Post subject: OKS Reaper |
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TRO: OKS Reaper | BattleMech Technical Readout
Name/Model: OKS Reaper
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 10,142,000 C-Bills
Battle Value: 2,954
Chassis: Endo Steel
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
5 Large Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
Another old design. Its big. It has many Large Pulse Lasers. It has a targeting computer.
It was eventually replaced in my TO&E by lightning vines as a cheaper alternative. And a
bunch of Large Pulse Lasers is still a favored strategy. Even while playing stock.
Rifleman IIC, Savage Coyote W, Tomahawk (I & II) C. But adding a 5th laser and a targeting
computer does add to the monotonous bloodymindedness.
Deployment:
In one of those rare cases of something memorable happening in a game. Playing megamek,
using this mech. Facing off against another assault mech or two. And because its megamek,
fire and smoke are turned on. So my opponent and I are facing off across a clearing. His
woods are better then mine so I'm at a slight disadvantage in cover. So I light them on
fire. Winds coming in my dirrection so the smoke blows towards me. Seeking an opertunity
to get closer while maintaining the cover of the smoke, he advances. At which point I clear
the woods (different rule set then.) The smoke disapates and he is now standing in the
middle of the clearing without any cover.
Variants:
This one is the basis of one of the Obsidian Idol configurations. Only 3 LPL, but the Tcom
is kept and 2 Gauss rifles show up.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 5.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 26 [52] 16.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 288 18.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 44
Center Torso (rear): 15
R/L Torso: 21 29
R/L Torso (rear): 10
R/L Arm: 17 32
R/L Leg: 21 39
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Large Pulse Laser CT 2 6.00
Large Pulse Laser RT 2 6.00
Targeting Computer RT 6 6.00
Large Pulse Laser LT 2 6.00
Large Pulse Laser RA 2 6.00
Large Pulse Laser LA 2 6.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 62
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 7 / (M) 7 / (L) 7, OV: 0
Armor (A): 10, Structure (S): 8
Specials: ENE
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