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Thunder Clan Blood Spirit Star Colonel

Joined: 22-Feb-2024 01:39 Posts: 466
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Posted: 08-Apr-2025 06:49 Post subject: Vespoid W1A |
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TRO: Vespoid W1A | ProtoMech Technical Readout
Name/Model: Vespoid W1A
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 9
Configuration: Biped ProtoMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 889,440 C-Bills
Battle Value: 314
Chassis: ProtoMech
Power Plant: 85 ProtoMech Fusion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: ProtoMech
Jump Capacity: 180 meters
Armor: ProtoMech
Armament:
1 Medium Chemical Laser
1 SRM 2
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Its been said that a protomech can effectivly replace a Wasp or Stinger on a one to one
basis. The Vespoid is the formalized realization of that concept. After all, it would be a
shame to waste ceturies of experienced based doctrine.
Capabilities:
The W1A variant starts by mimicing the Wasp 1A. (Because why bother being creative with
your naming scheme?) A chemical medium laser and an SRM-2 faithfully recreate the firepower
of the mech. The only real limitation is the comparativly reduced ammo load. On the other
hand, the ammo provided exceeds the expected battlefield lifespan of the protomech.
Deployment:
Despite being formally designed, and that battle history to consider, there are no plans to
actually produce Vespoids. Their mobility or firepower is below the thresholds useful in
modern combat.
Variants:
Just how many Wasps and Stingers are there? The modern ones built or rebuilt to keep up
with modern combat are likely out of reach, but even now the majority of the ones in use are
based on star league era models.
================================================================================================
Equipment Mass (kg)
------------------------------------------------------------------------------------------------
Internal Structure: ProtoMech 900
Engine: 85 ProtoMech Fusion 2,500
Walking MP: 6
Running MP: 9
Jumping MP: 6 600
Heat Sinks (ProtoMech): 0 0
Cockpit: ProtoMech 500
Armor Factor: 44 2,200
Type: ProtoMech
Internal Armor
Structure Value
Head: 2 5
Torso: 9 18
Main Gun: 1 3
R/L Arm: 2 4
Legs: 5 10
================================================================================================
Weapons and Ammo Location Mass (kg)
------------------------------------------------------------------------------------------------
Medium Chemical Laser MG 1,000
Medium Chemical Laser (Ammo 15) MG 500
SRM 2 T 500
SRM 2 (Ammo 15) T 300
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: PM, SZ: 1, TMM: 2, MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1, Structure (S): 1
Specials:
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