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RavenOfWar Federated Suns Corporal

Joined: 05-Nov-2024 15:40 Posts: 74 Location: United Kingdom
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Posted: 26-Mar-2025 09:58 Post subject: Phenari PHR-6X |
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TRO: Phenari PHR-6X | BattleMech Technical Readout
Name/Model: Phenari PHR-6X
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Scout
Configuration: Land-Air (Bimodal) BattleMech
Era/Year: Jihad / 3080
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental (Extinct)
Rules (Year): Experimental (Extinct)
Total Cost: 8,299,855 C-Bills
Battle Value: 1,329
Chassis: Tuchuk 019 "Hard Nose" Composite
Power Plant: Kiba Runabout 165
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Phoenix Tail Improved Jumpers Improved
Jump Capacity: 150 meters
Safe Thrust Speed: 54 kph
Max Thrust Speed: 86.4 kph
Armor: Achilles Combi-Plate
Armament:
1 SMA Refined Emitters ER Large Laser (C)
1 Doombud MML 7
1 Diverse Optics Type 47V Medium VSP Laser
1 Magna 200P Small Pulse Laser
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Dark Forge" Lunar Production Line #1
Communications: RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.1a "Eye Squint" with Advanced Targeting Computer
================================================================================================
Overview:
SMA made exactly one attempt at the Land-Air Mech concept due to seeing that a few Great
Houses and a few independent factories were trying their hand at the rather unique (but
hopeless), new type of war machine. Surprisingly artistic in its design the PHR-6X "Phenari"
looks more like an Aerospace Fighter than a Battlemech, even when in land mode. Realizing
quickly that the nature of a transformable frame would leave little to space for armor or
weapons, the "Dark Forge" designers focused on accurate and sustained firepower and leaned
on trusted components. Billed as a scout, the PHR-6X is actually rather capable in combat,
able to reliably skirmish with opponents and deal reliable damage. It's transformation speed
is rather fast, and an often deployed tactic by pilots is to make a small hop with over a
target then making the sift into aerospace mode, providing a quick get away or shift to a
more advantageous position. While the use of known and accessible parts helped keep some
development cost down, the use of an entirely new Composite frame promptly drove the cost
back up. While the cheapest 'mech to come out of the "Black Forge," its production run was
very limited, and replacement parts are only manufactured to order. It is seen more often in
SMA "Legal Enforcement" lances, utilized as a first strike or screening force for dropships.
When one finds a "Phenari" outside of SMA, they are often collector pieces or an offhand
purchase for one of the lesser known mercenary companies.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Composite 3.00
LAM Conversion Eqpt: 9.00
Engine: 165 Fusion 6.00
Walking MP: 3
Running MP: 5
Jumping MP: 5 (C)
Safe Thrust: 5
Max Thrust: 8
Heat Sinks (Double): 10 [20] (C) 0.00
Gyro: Standard 2.00
Cockpit: Small (C) 2.00
Fuel: 80 0.00
Armor Factor: 164 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 20
Center Torso (rear): 7
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser H 1 1.00
Improved Jump Jet (C) RT 2 1.00
Targeting Computer (C) RT 2 2.00
2 Improved Jump Jets (C) LT 4 2.00
MML 7 LT 4 4.50
MML 7 (Ammo 17) [LRM / Artemis IV] LT 1 1.00
MML 7 (Ammo 7) [SRM / Tandem Charge] LT 1 1.00
ER Large Laser (C) RA 1 4.00
Medium VSP Laser LA 2 4.00
Improved Jump Jet (C) RL 2 1.00
Improved Jump Jet (C) LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 1, MV: 6"/10"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 5, Structure (S): 3
Specials: BIM(5a), CASE, FUEL4, IF0*, JMPS1
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RavenOfWar Federated Suns Corporal

Joined: 05-Nov-2024 15:40 Posts: 74 Location: United Kingdom
|
Posted: 26-Mar-2025 12:13 Post subject: Phenari PHR-6X |
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TRO: Phenari PHR-6X | BattleMech Technical Readout
Name/Model: Phenari PHR-6X
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Scout
Configuration: Land-Air (Bimodal) BattleMech
Era/Year: Jihad / 3080
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental (Extinct)
Rules (Year): Experimental (Extinct)
Total Cost: 8,299,855 C-Bills
Battle Value: 1,329
Chassis: Tuchuk 019 "Hard Nose" Composite
Power Plant: Kiba Runabout 165
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Phoenix Tail Improved Jumpers Improved
Jump Capacity: 150 meters
Safe Thrust Speed: 54 kph
Max Thrust Speed: 86.4 kph
Armor: Achilles Combi-Plate
Armament:
1 SMA Refined Emitters ER Large Laser (C)
1 Doombud MML 7
1 Diverse Optics Type 47V Medium VSP Laser
1 Magna 200P Small Pulse Laser
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Dark Forge" Lunar Production Line #1
Communications: RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.1a "Eye Squint" with Advanced Targeting Computer
================================================================================================
Overview:
SMA made exactly one attempt at the Land-Air Mech concept due to seeing that a few Great
Houses and a few independent factories were trying their hand at the rather unique (but
hopeless), new type of war machine. Surprisingly artistic in its design the PHR-6X "Phenari"
looks more like an Aerospace Fighter than a Battlemech, even when in land mode. Realizing
quickly that the nature of a transformable frame would leave little to space for armor or
weapons, the "Dark Forge" designers focused on accurate and sustained firepower and leaned
on trusted components. Billed as a scout, the PHR-6X is actually rather capable in combat,
able to effectively skirmish with opponents and deal reliable damage. It's transformation
speed is rather fast, and an often deployed tactic by pilots is to make a small hop with
over a target then making the sift into aerospace mode, providing a quick get away or shift
to a more advantageous position. While the use of known and accessible parts helped keep
some development cost down, the use of an entirely new Composite frame promptly drove the
cost back up. While the cheapest 'mech to come out of the "Black Forge," its production run
was very limited, and replacement parts are only manufactured to order. It is seen more
often in SMA "Legal Enforcement" lances, utilized as a first strike or screening force for
dropships. When one finds a "Phenari" outside of SMA, they are often collector pieces or an
offhand purchase for one of the lesser known mercenary companies.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Composite 3.00
LAM Conversion Eqpt: 9.00
Engine: 165 Fusion 6.00
Walking MP: 3
Running MP: 5
Jumping MP: 5 (C)
Safe Thrust: 5
Max Thrust: 8
Heat Sinks (Double): 10 [20] (C) 0.00
Gyro: Standard 2.00
Cockpit: Small (C) 2.00
Fuel: 80 0.00
Armor Factor: 164 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 20
Center Torso (rear): 7
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser H 1 1.00
Improved Jump Jet (C) RT 2 1.00
Targeting Computer (C) RT 2 2.00
2 Improved Jump Jets (C) LT 4 2.00
MML 7 LT 4 4.50
MML 7 (Ammo 17) [LRM / Artemis IV] LT 1 1.00
MML 7 (Ammo 7) [SRM / Tandem Charge] LT 1 1.00
ER Large Laser (C) RA 1 4.00
Medium VSP Laser LA 2 4.00
Improved Jump Jet (C) RL 2 1.00
Improved Jump Jet (C) LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 1, MV: 6"/10"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 5, Structure (S): 3
Specials: BIM(5a), CASE, FUEL4, IF0*, JMPS1
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RavenOfWar Federated Suns Corporal

Joined: 05-Nov-2024 15:40 Posts: 74 Location: United Kingdom
|
Posted: 26-Mar-2025 12:14 Post subject: Phenari PHR-6X |
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TRO: Phenari PHR-6X | BattleMech Technical Readout
Name/Model: Phenari PHR-6X
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Scout
Configuration: Land-Air (Bimodal) BattleMech
Era/Year: Jihad / 3080
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental (Extinct)
Rules (Year): Experimental (Extinct)
Total Cost: 8,299,855 C-Bills
Battle Value: 1,329
Chassis: Tuchuk 019 "Hard Nose" Composite
Power Plant: Kiba Runabout 165
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Skyreach EX Improved
Jump Capacity: 150 meters
Safe Thrust Speed: 54 kph
Max Thrust Speed: 86.4 kph
Armor: Achilles Combi-Plate
Armament:
1 SMA Refined Emitters ER Large Laser (C)
1 Doombud MML 7
1 Diverse Optics Type 47V Medium VSP Laser
1 Magna 200P Small Pulse Laser
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Dark Forge" Lunar Production Line #1
Communications: RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.1a "Eye Squint" with Advanced Targeting Computer
================================================================================================
Overview:
SMA made exactly one attempt at the Land-Air Mech concept due to seeing that a few Great
Houses and a few independent factories were trying their hand at the rather unique (but
hopeless), new type of war machine. Surprisingly artistic in its design the PHR-6X "Phenari"
looks more like an Aerospace Fighter than a Battlemech, even when in land mode. Realizing
quickly that the nature of a transformable frame would leave little to space for armor or
weapons, the "Dark Forge" designers focused on accurate and sustained firepower and leaned
on trusted components. Billed as a scout, the PHR-6X is actually rather capable in combat,
able to effectively skirmish with opponents and deal reliable damage. It's transformation
speed is rather fast, and an often deployed tactic by pilots is to make a small hop with
over a target then making the sift into aerospace mode, providing a quick get away or shift
to a more advantageous position. While the use of known and accessible parts helped keep
some development cost down, the use of an entirely new Composite frame promptly drove the
cost back up. While the cheapest 'mech to come out of the "Black Forge," its production run
was very limited, and replacement parts are only manufactured to order. It is seen more
often in SMA "Legal Enforcement" lances, utilized as a first strike or screening force for
dropships. When one finds a "Phenari" outside of SMA, they are often collector pieces or an
offhand purchase for one of the lesser known mercenary companies.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Composite 3.00
LAM Conversion Eqpt: 9.00
Engine: 165 Fusion 6.00
Walking MP: 3
Running MP: 5
Jumping MP: 5 (C)
Safe Thrust: 5
Max Thrust: 8
Heat Sinks (Double): 10 [20] (C) 0.00
Gyro: Standard 2.00
Cockpit: Small (C) 2.00
Fuel: 80 0.00
Armor Factor: 164 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 20
Center Torso (rear): 7
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser H 1 1.00
Improved Jump Jet (C) RT 2 1.00
Targeting Computer (C) RT 2 2.00
2 Improved Jump Jets (C) LT 4 2.00
MML 7 LT 4 4.50
MML 7 (Ammo 17) [LRM / Artemis IV] LT 1 1.00
MML 7 (Ammo 7) [SRM / Tandem Charge] LT 1 1.00
ER Large Laser (C) RA 1 4.00
Medium VSP Laser LA 2 4.00
Improved Jump Jet (C) RL 2 1.00
Improved Jump Jet (C) LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 1, MV: 6"/10"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 5, Structure (S): 3
Specials: BIM(5a), CASE, FUEL4, IF0*, JMPS1
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RavenOfWar Federated Suns Corporal

Joined: 05-Nov-2024 15:40 Posts: 74 Location: United Kingdom
|
Posted: 26-Mar-2025 12:16 Post subject: Phenari PHR-6X |
|
|
TRO: Phenari PHR-6X | BattleMech Technical Readout
Name/Model: Phenari PHR-6X
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Scout
Configuration: Land-Air (Bimodal) BattleMech
Era/Year: Jihad / 3080
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental (Extinct)
Rules (Year): Experimental (Extinct)
Total Cost: 8,299,855 C-Bills
Battle Value: 1,329
Chassis: Tuchuk 019 "Hard Nose" Composite
Power Plant: Kiba Runabout 165
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Skyreach EX Improved
Jump Capacity: 150 meters
Safe Thrust Speed: 54 kph
Max Thrust Speed: 86.4 kph
Armor: Achilles Combi-Plate
Armament:
1 SMA Refined Emitters ER Large Laser (C)
1 Doombud MML 7
1 Diverse Optics Type 47V Medium VSP Laser
1 Magna 200P Small Pulse Laser
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Dark Forge" Lunar Production Line #1
Communications: RCS-301e "Dial Tone"
Targeting & Tracking: Phoenix 5.1a "Eye Squint" with Advanced Targeting Computer
================================================================================================
Overview:
SMA made exactly one attempt at the Land-Air Mech concept due to seeing that a few Great
Houses and a few independent factories were trying their hand at the rather unique (but
hopeless), new type of war machine. Surprisingly artistic in its design the PHR-6X "Phenari"
looks more like an Aerospace Fighter than a Battlemech, even when in land mode. Realizing
quickly that the nature of a transformable frame would leave little to space for armor or
weapons, the "Dark Forge" designers focused on accurate and sustained firepower and leaned
on trusted components. Billed as a scout, the PHR-6X is actually rather capable in combat,
able to effectively skirmish with opponents and deal reliable damage. It's transformation
speed is rather fast, and an often deployed tactic by pilots is to make a small hop with
over a target then making the shift into aerospace mode, providing a quick get away or move
to a more advantageous position. While the use of known and accessible parts helped keep
some development cost down, the use of an entirely new Composite frame promptly drove the
cost back up. While the cheapest 'mech to come out of the "Black Forge," its production run
was very limited, and replacement parts are only manufactured to order. It is seen more
often in SMA "Legal Enforcement" lances, utilized as a first strike or screening force for
dropships. When one finds a "Phenari" outside of SMA, they are often collector pieces or an
offhand purchase for one of the lesser known mercenary companies.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Composite 3.00
LAM Conversion Eqpt: 9.00
Engine: 165 Fusion 6.00
Walking MP: 3
Running MP: 5
Jumping MP: 5 (C)
Safe Thrust: 5
Max Thrust: 8
Heat Sinks (Double): 10 [20] (C) 0.00
Gyro: Standard 2.00
Cockpit: Small (C) 2.00
Fuel: 80 0.00
Armor Factor: 164 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 20
Center Torso (rear): 7
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Small Pulse Laser H 1 1.00
Improved Jump Jet (C) RT 2 1.00
Targeting Computer (C) RT 2 2.00
2 Improved Jump Jets (C) LT 4 2.00
MML 7 LT 4 4.50
MML 7 (Ammo 17) [LRM / Artemis IV] LT 1 1.00
MML 7 (Ammo 7) [SRM / Tandem Charge] LT 1 1.00
ER Large Laser (C) RA 1 4.00
Medium VSP Laser LA 2 4.00
Improved Jump Jet (C) RL 2 1.00
Improved Jump Jet (C) LL 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 1, MV: 6"/10"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 0
Armor (A): 5, Structure (S): 3
Specials: BIM(5a), CASE, FUEL4, IF0*, JMPS1
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