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Slungshot [BASE]
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Thunder
Clan Blood Spirit
Star Colonel
Star Colonel


Joined: 22-Feb-2024 01:39
Posts: 300

PostPosted: 03-Apr-2025 01:43    Post subject: Slungshot [BASE] Reply to topic Reply with quote

TRO: Slungshot [BASE]
                 BattleMech Technical Readout

Name/Model:         Slungshot [BASE]
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            55
Configuration:      Biped OmniMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         4,102,656 C-Bills
Battle Value:       809

Chassis:              Endo Steel
Power Plant:          165 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    27.5 tons of pod space available
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Slungshot is an offshoot of the Wolf empire's Blackjack IIIC program.  The Blackjack
    IIIC program was an initiative to improve upon the old Blackjack Omni by incorporating AES.
    The Blackjack Omni was chosed because it is a well understood weapons platform able to punch
    above it's own weight.  This made it an ideal canidate to bolster a depleted touman.  Which
    brings us bacl to the Slungshot.  It is nearly identical to the Blackjack IIIC, the main
    difference being mobility and cost.  One is less important when you're second line forces
    intent on holding ground, and the other is very important when there is lots of territory
    that needs defenders nearby.

Capabilities:
    Only able to move as fast as most larger assualt mechs, the Slungshot is a dedicated fire
    support mech,  which is fine by it.  Mounting the same 26 tons of pod space as the Blackjack
    IIIC when both mechs are fitted with their compliment of Jump jet pods, the Slungshot can
    fit a wide variety of arm mounted weapons.  And the AES fixed into those arms assures that
    the fire will be accurately delivered to the target.  The only other "major" change between
    the Blackjack IIIC and the Slungshot is the leg armor being reinforced thanks to lower
    articulation needs due to the reduced mobility.  Oddly the engine swap is not a major
    change.  The standard engine plus additional cooling peripherals it requires just happen to
    fit into the engine bay taken up in the Blackjack IIIC's XL engine.

Notable MechWarriors:
    Slungshot is a stupid name.  It was chosen because its adjacent to Blackjack in concept, and
    because it's such a bad name no one else had bothered to use it.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     165 Fusion                 6.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  182                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             30       
    Center Torso (rear):                               5       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             25       

================================================================================================
Location                                     Fixed                            Spaces Remaining  
------------------------------------------------------------------------------------------------
Head                                    1 Ferro-Fibrous                              0          
Center Torso                            1 Ferro-Fibrous                              1          
Right Torso                            2 Double Heat Sink                            4          
                                          6 Endo Steel                                          
Left Torso                             2 Double Heat Sink                            4          
                                          1 Endo Steel                                          
                                        5 Ferro-Fibrous                                         
Right Arm                        2 Actuator Enhancement System                       8          
Left Arm                         2 Actuator Enhancement System                       8          
Right Leg                              2 Double Heat Sink                            0          
Left Leg                               2 Double Heat Sink                            0          

================================================================================================
Fixed Equipment                                        Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Actuator Enhancement System                               RA                2          2.00             
Actuator Enhancement System                               LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM,  SZ: 2,  TMM: 1,  MV: 6"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: ENE, OMNI
		
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