BattleMech Technical Readout
Name/Model: Hauptmann II HA2-0E
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 100
Role: Missile Boat
Configuration: Biped OmniMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 31,329,375 C-Bills
Battle Value: 3,043
Chassis: Reinforced
Power Plant: 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard with CASE II
Armament:
1 ER PPC (C)
4 LRM 15 w/ Artemis IV FCS (C)
2 ER Medium Lasers (C)
3 ER Small Lasers (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
In an effort to build back up the morale of the Lyran Commonwealth and the LCAF after
decades of loss, Archon Trillian Steiner decided to resurrect the Hauptmann OmniMech, but
instructed the engineers at Defiance Industries, TharHes Industries and Coventry Metal
Works, who would all share the design, to improve upon the previous OmniMech. The result was
the Hauptmann II, a true descendant of the original and worthy of its legacy.
Capabilities:
Upping the mass to 100 tons, it was decided to give the design a clan-grade extralight type
300 fusion core. Although this decision does make the design more vulnerable than the
original, it also freed up enough mass to switch out the internal structure for a heavily
reinforced armored skeleton. This change allows the design to absorb massive punishment
before failure. It also leaves massive amounts of internal volume free to be fitted with
whatever weapons and equipment are needed to be fitted; which is useful considering the fact
that the design still has 45.5 tons of pod space available despite its heavy structure.
Deployment:
Much as the original, the first Hauptmann II’s produced have been distributed to those of
that rank throughout the LCAF.
Variants:
Echo configuration is a dedicated support machine, capable of both direct fire and indirect
fire. Four large missile launchers in the arms allow it to launch 60 missiles at a time at a
target, while an extended-range particle cannon in the center torso ensures it has a
hard-hitting hammer to reach out with along side those missiles. At closer ranges, a pair of
extended-range medium lasers and a trio of extended-range small lasers cover various avenues
of approach. 8 additional heat sinks help maintain heat levels and keep the machine in
fighting trim.
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Equipment Mass
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Internal Structure: Reinforced 20.00
Engine: 300 XL (C) 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 18 [36] (C) 8.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 45
Center Torso (rear): 16
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 41
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Weapons and Ammo Location Critical Tonnage
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ER Small Laser (C) H 1 0.50
ER PPC (C) CT 2 6.00
CASE II RT 1 1.00
ER Small Laser (C) RT (R) 1 0.50
LRM 15 (Ammo 32) [Artemis IV] (C) RT 4 4.00
CASE II LT 1 1.00
ER Small Laser (C) LT (R) 1 0.50
LRM 15 (Ammo 32) [Artemis IV] (C) LT 4 4.00
ER Medium Laser (C) RA 1 1.00
2 LRM 15 w/ Artemis IV FCS (C) RA 4 7.00
ER Medium Laser (C) LA 1 1.00
2 LRM 15 w/ Artemis IV FCS (C) LA 4 7.00
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Alpha Strike Statistics
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Point Value (PV): 69
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 7 / (M) 7 / (L) 7, OV: 2
Armor (A): 10, Structure (S): 10
Specials: CASEII, IF4, OMNI, REAR1/1/-
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