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Guillotine GLT-9M
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Toxic_Toast
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Joined: 25-Aug-2023 21:49
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PostPosted: 17-Feb-2025 08:01    Post subject: Guillotine GLT-9M Reply to topic Reply with quote

TRO: Guillotine GLT-9M
                 BattleMech Technical Readout

Name/Model:         Guillotine GLT-9M
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3099
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Unavailable
Total Cost:         7,420,783 C-Bills
Battle Value:       2,037

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    1 ER PPC (C)
    1 Streak SRM 6 (C)
    4 Medium Re-engineered Lasers
Manufacturer:         Irian BattleMechs Unlimited
    Primary Factory:  Irian
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Irian would produce this version of the Guillotine, dubbed the GLT-9M early into the IlClan
    era. Leveraging the location of the Angel II plant within Protectorate space, Irian would
    successfully secure a small but steady stream of clan-tech weapons for the design, cleverly
    side-stepping any "official" agreement with Clan Sea-Fox. In an era where advanced armor
    types were becoming more common, companies, lances, and pilots able to obtain the GLT-9M
    would quickly come to appreciate the weapons load-out of the new design.

Capabilities:
    The GLT-9M would retain the industry standard, VOX 280 fusion engine common within all
    previous models, continuing to maintain its top speed at 64 km/h supplemented by its ability
    to jump up to 120 meters with its four jump jets. An IS endo-steel frame would be adequate
    enough to free up the tonnage needed for the Mech. It's armament would consist of a
    clan-tech er ppc in the left arm, a clan-tech streak srm 6 installed in the center torso.
    The srm would be supplied with one ton of CASE II protected ammo in the right torso. 4
    medium re-lasers would be mounted to the design. Two would be located in the right arm with
    the other two split between the side-torsos. The GLT-9M would find itself encased in a full
    13.5 tons of standard plate armor (216 pips) and a complement of 16 IS double heatsinks (32
    cooling) would be utilized for cooling purposes.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             33       
    Center Torso (rear):                              10       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 6 (C)                                          CT                2          3.00             
CASE II                                                   RT                1          1.00             
Jump Jet                                                  RT                1          1.00             
Medium Re-engineered Laser                                RT                2          2.50             
Streak SRM 6 (Ammo 15) (C)                                RT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Medium Re-engineered Laser                                LT                2          2.50             
2 Medium Re-engineered Lasers                             RA                4          5.00             
ER PPC (C)                                                LA                2          6.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 2
Armor (A): 7,  Structure (S): 6
Specials: CASEII, REL
		
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