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Dragon Fire DGR-3F Searcy
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Ghostcat53
Kell Hounds
Corporal
Corporal


Joined: 20-Sep-2022 11:25
Posts: 15
Location: Germany
PostPosted: 15-Dec-2024 07:11    Post subject: Dragon Fire DGR-3F Searcy Reply to topic Reply with quote

TRO: Dragon Fire DGR-3F Searcy
                 BattleMech Technical Readout

Name/Model:         Dragon Fire DGR-3F Searcy
Designer:           Ghostcat53
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3064
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         15,859,375 C-Bills
Battle Value:       1,657

Chassis:              Royalstar ATE with CASE Endo Steel
Power Plant:          Pitban 300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ArcShield Maxi II with CASE
Armament:             
    1 Defiance Disintegrator LB 20-X AC
    1 Krupp Sturmfeuer Light Gauss Rifle
    1 TharHes Thunderbolt 12 Large Pulse Laser
    2 Defiance B4M Medium Pulse Lasers
Manufacturer:         J.B BattleMech Inc./Solaris 7
    Primary Factory:  Storfors/Solaris 7
Communications:       CeresCom Model 21-Rs
Targeting & Tracking: FireScan with IndirecTrack

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LB 20-X AC (Ammo 5)                                       RT                1          1.00             
LB 20-X AC (Ammo 5) [Cluster]                             RT                1          1.00             
2 Medium Pulse Lasers                                     RT                2          4.00             
Large Pulse Laser                                         LT                2          7.00             
LB 20-X AC                                              RA/RT               11        14.00             
Light Gauss Rifle                                         LA                5         12.00             
Light Gauss Rifle (Ammo 16)                               LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 1
Armor (A): 8,  Structure (S): 3
Specials: CASE, FLK1/1/-
		
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Ghostcat53
Kell Hounds
Corporal
Corporal


Joined: 20-Sep-2022 11:25
Posts: 15
Location: Germany
PostPosted: 15-Dec-2024 07:22    Post subject: Dragon Fire DGR-3F Searcy Reply to topic Reply with quote

TRO: Dragon Fire DGR-3F Searcy
                 BattleMech Technical Readout

Name/Model:         Dragon Fire DGR-3F Searcy
Designer:           Ghostcat53
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3064
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         15,859,375 C-Bills
Battle Value:       1,657

Chassis:              Royalstar ATE with CASE Endo Steel
Power Plant:          Pitban 300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                ArcShield Maxi II with CASE
Armament:             
    1 Defiance Disintegrator LB 20-X AC
    1 Krupp Sturmfeuer Light Gauss Rifle
    1 TharHes Thunderbolt 12 Large Pulse Laser
    2 Defiance B4M Medium Pulse Lasers
Manufacturer:         J.B BattleMech Inc./Solaris 7
    Primary Factory:  Storfors/Solaris 7
Communications:       CeresCom Model 21-Rs
Targeting & Tracking: FireScan with IndirecTrack

================================================================================================
Overview:
    History
    
    Searcy was a former leftenant and MechWarrior from the FedCom's First Kestrel Grenadiers,
    who washed out of the AFFC on New Canton after the Free Worlds League's invasion of 3058. He
    was charged with cowardice, and a court martial found him guilty and he was discharged from
    service because of other-than-honorable actions.[1] In 3059, he desperately left for the
    gaming world of Solaris VII. There he felt he could start over again and become a Solaris
    Champion.
    
    Michael Searcy arrived to Solaris VII on 21 September 3059 as a dispossessed,[2] and he soon
    became the first MechWarrior of the Blackstar Stables, owned by Drew Hasek-Davion.
    Career on Solaris VII
    
    Michael fought his way to be one of the top gladiators on Solaris VII making a name from
    himself in the process.[1]
    
    On 15 August 3062, he was to fight in the third round of the ground tournament. However, the
    fight against his opponent Victor Vandergriff turned into open warfare within Solaris City
    when the city's respective faction-divided stables began fighting one another. The Black
    Star Stable became the de facto leader of the battle against the Loyalist/Katrina
    Steiner-Davion stables.
    
    The rioting started when the safety systems of the Steiner Coliseum failed, allowing Searcy
    and Vandergriff's 'Mechs to fall into the stands. The fighting continued and eventually
    broke free of the stadium and into the streets.[3]
    
    His friend Karl Edwards help Searcy to realized he was being used by his manager, Drew
    Hasek-Davion. On his advice, he drew the feuding factions together in an attempt to put an
    end to the constant riots.
    
    Finally, on August 22nd, Searcy and Vandergriff finished their duel. It ended in a draw,
    with the apparent death of Michael Searcy.[4] Both Vandergriff and Searcy were thought to
    have died in the conflict, but in truth Searcy had survived, being content that this
    apparent death had ended the Solaris conflict, and leaving Solaris VII under a new
    identity.[5]

Capabilities:
    BattleMechs
    
    At the start of his career in Solaris he shared a Centurion with no advanced technology at
    all with Karl Edwards‎‎.[6]
    
    He also piloted a Blackjack into one of the Game World's minor arenas in his early
    career.[7]
    
    Michael Searcy piloted several 'Mechs during the 3062 Championship.[8]
    
    He started with a Dragon Fire that was modified several times along the tournament.
    In the first round he modified it for his fight against Jarman Bauer changing the
    Gauss rifle for a Light Gauss Rifle ripping out the ECM package so he could upgrade the
    Autocannon to the twelve-centimeter bore of a Defiance Disintegrator.[8]
    For his fight with Yoki Susuma he modified the Dragon Fire a bit more swapping some
    of his lasers to install a Large Pulse Laser.[9]
    Against Kelley Metz and later Victor Vandergriff, he used a 3Z model Pillager until his
    death.[10]

Deployment:
    Sources :www.sarna.net/wiki/Michael_Searcy
    FedCom Civil War (sourcebook)
    Illusions of Victory (novel)
    Technical Readout: 3058 Upgrade

Variants:
    This variant was first modified by changing the Gauss rifle for a Light Gauss Rifle ripping
    out the ECM package so he could upgrade the Autocannon to the twelve-centimeter bore of a
    Defiance Disintegrator.[14] Afterwards it was also modified a bit more by swapping some of
    his lasers to install a Large Pulse Laser.[15] No recordsheet and no BV (2.0) were ever
    generated for these variants.

Notable MechWarriors:
    Michael Searcy was a Federated Commonwealth soldier before becoming a Solaris VII
    MechWarrior. He gained fame as a Federated Suns-affiliated champion, utilizing his great
    media savvy and excellent fighting skills to enhance his image.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LB 20-X AC (Ammo 5)                                       RT                1          1.00             
LB 20-X AC (Ammo 5) [Cluster]                             RT                1          1.00             
2 Medium Pulse Lasers                                     RT                2          4.00             
Large Pulse Laser                                         LT                2          7.00             
LB 20-X AC                                              RA/RT               11        14.00             
Light Gauss Rifle                                         LA                5         12.00             
Light Gauss Rifle (Ammo 16)                               LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 1
Armor (A): 8,  Structure (S): 3
Specials: CASE, FLK1/1/-
		
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