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Ruger Lyran Alliance Kommandant-General
Joined: 04-Feb-2002 00:00 Posts: 2219
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Posted: 28-Sep-2024 09:57 Post subject: Gunfighter GN-FT-3R |
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TRO: Gunfighter GN-FT-3R | BattleMech Technical Readout
Name/Model: Gunfighter GN-FT-3R
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Primitive)
Technology Rating: D
Tonnage: 50
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Star League / 2780
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental (Extinct)
Rules (Year): Experimental (Extinct)
Total Cost: 3,755,250 C-Bills
Battle Value: 689
Chassis: Primitive
Power Plant: 240 Primitive Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Prototype
Jump Capacity: 120 meters
Armor: Primitive
Armament:
1 Medium Rifle
2 SRM 2 (Prototype)s
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
One of the very first BattleMech designs created by the engineers of the Capellan
Confederation, the Gunfighter was a primitive design, equipped with many prototype
technologies, as well as some systems soon to become obsolete. It provided the Confederation
a test bed for developing such machines, but was soon surpassed by more advanced designs.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Primitive 5.00
Engine: 240 Primitive Fusion 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Single): 10 0.00
Gyro: Primitive 3.00
Cockpit: Primitive 5.00
Armor Factor: 128 12.00
Type: Primitive
Internal Armor
Structure Value
Head: 3 8
Center Torso: 16 20
Center Torso (rear): 6
R/L Torso: 12 15
R/L Torso (rear): 5
R/L Arm: 8 12
R/L Leg: 12 15
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Jump Jet (Prototype) RT 1 0.50
SRM 2 (Prototype) RT 1 1.00
Jump Jet (Prototype) LT 1 0.50
SRM 2 (Prototype) LT 1 1.00
SRM 2 (Prototype) (Ammo 38) LT 1 1.00
Medium Rifle RA 2 5.00
Medium Rifle (Ammo 18) RA 2 2.00
2 Machine Guns LA 2 1.00
Machine Gun (Ammo 100) LA 1 0.50
Jump Jet (Prototype) RL 1 0.50
Jump Jet (Prototype) LL 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 20
TP: BM, SZ: 2, TMM: 1, MV: 8"j
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 4, Structure (S): 4
Specials:
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