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Warhammer WHM-7K "Sho-sa"
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Techpriest
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PostPosted: 10-Jul-2023 11:40    Post subject: Warhammer WHM-7K "Sho-sa" Reply to topic Reply with quote

TRO: Warhammer WHM-7K "Sho-sa"
                 BattleMech Technical Readout

Name/Model:         Warhammer WHM-7K "Sho-sa"
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3056
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,208,333 C-Bills
Battle Value:       1,509

Chassis:              StarCorp 100 Endo Steel
Power Plant:          VOX 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Leviathon Plus with CASE
Armament:             
    2 Lord's Light 2 ER PPCs
    2 Diverse Optics Type 18 Medium Lasers
    2 Guided Technologies 2nd Gen Streak SRM 2s
    2 Diverse Optics Type 10P Small Pulse Lasers
Manufacturer:         Alshain Weapons
    Primary Factory:  Tok Do
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 1500 ARB

================================================================================================
Overview:
    A rare conversion of standard Warhammer WHM-7K, the 'Sho-sa' was unique to the 2nd An Ting
    Legion, and performed using a commercially available refit kit and some ingenuity.

Capabilities:
    After the clan invasion, the heavy damage to the regiment resulted in a need for a full
    rebuild, and surprisingly enough the regiment was earmarked for new designs. Included in
    this major upgrade in capabilities to the 2nd An Ting legion were both brand new designs,
    and battlemechs like the WHM-7K. This did present an interesting problem - while many of the
    newly given battlemechs had C3 Slave systems added, battlemechs with the performance and
    speed the Legion insisted on having that also carried C3 Masters were in very high demand.
    
    Thinking outside the box, the staff officers and maintenance crews came up with an
    effective, if unorthodox solution.  manufacturers using some creative accounting. Two and a
    half tons of armor and a pair of double heat sinks were removed from a standard WHM-7K,
    along with the TAG designator. With the freed weight and space inside the battlemech, a C3
    Master computer was installed into the battlemech. Commercially available CASE refit kits
    were sourced from Federated Commonwealth and also installed at the request of one of the
    senior officers, in order to protect the ammunition. No weaponry was removed from the design
    - which had both advantages and disadvantages. With less heat sinks, heat management of this
    customization was worse than the base variant, and the reduction to 11 tons of armor
    protection, mostly stripped from the legs. This was considered an acceptable compromise
    though, as surviving Warhammer pilots from the fighting during the Clan Invasion were happy
    to have even this minor improvement in protection over their WHM-6K's.
    
    The result was a battlemech that was an effective lance leader and company commander when
    linked with its fellows, with the 2nd Company of the 3rd Battalion fielding the entirety of
    these modifications and creating a fully linked heavy battlemech company that often operated
    in the spearhead of any action. With direct fire ranges matching many clan battlemechs and
    enough cooling to fire both ER PPC's on the move, the modification would never see combat
    against its planned foes. While only a handful were ever made, the 'Sho-sa' would prove an
    effective stopgap until they were replaced in this role of the Avatar omnimech by the 2nd An
    Ting Legion just before Operation Bulldog, and these battlemechs were restored to their
    original configuration.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             24       
    Center Torso (rear):                               9       
    R/L Torso:                         15             19       
    R/L Torso (rear):                                  8       
    R/L Arm:                           11             20       
    R/L Leg:                           15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Medium Laser                                              RT                1          1.00             
Small Pulse Laser                                         RT                1          1.00             
2 Streak SRM 2s                                           RT                2          3.00             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
C3 Computer (Master)                                      LT                5          5.00             
Medium Laser                                              LT                1          1.00             
Small Pulse Laser                                         LT                1          1.00             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 6
Specials: C3M, CASE, MHQ5, TAG
		
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Techpriest
ComStar
Private, First Class
Private, First Class


Joined: 05-Jan-2021 11:13
Posts: 38

PostPosted: 28-Aug-2024 11:22    Post subject: Warhammer WHM-7K "Sho-sa" Reply to topic Reply with quote

TRO: Warhammer WHM-7K "Sho-sa"
                 BattleMech Technical Readout

Name/Model:         Warhammer WHM-7K "Sho-sa"
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3056
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,208,333 C-Bills
Battle Value:       1,509

Chassis:              StarCorp 100 Endo Steel
Power Plant:          VOX 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Leviathon Plus with CASE
Armament:             
    2 Lord's Light 2 ER PPCs
    2 Diverse Optics Type 18 Medium Lasers
    2 Guided Technologies 2nd Gen Streak SRM 2s
    2 Diverse Optics Type 10P Small Pulse Lasers
Manufacturer:         Alshain Weapons
    Primary Factory:  Tok Do
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 1500 ARB

================================================================================================
Overview:
    A rare conversion of standard Warhammer WHM-7K, the 'Sho-sa' was unique to the 2nd An Ting
    Legion, and performed using a commercially available refit kit and some ingenuity.

Capabilities:
    After the clan invasion, the heavy damage to the regiment resulted in a need for a full
    rebuild, and surprisingly enough the regiment was earmarked for new designs. Included in
    this major upgrade in capabilities to the 2nd An Ting legion were both brand new designs,
    and battlemechs like the WHM-7K. This did present an interesting problem - while many of the
    newly given battlemechs had C3 Slave systems added, battlemechs with the performance and
    speed the Legion insisted on having that also carried C3 Masters were in very high demand.
    
    Thinking outside the box, the staff officers and maintenance crews came up with an
    effective, if unorthodox solution. Two and a half tons of armor and a pair of double heat
    sinks were removed from a standard WHM-7K, along with the TAG designator. With the freed
    weight and space inside the battlemech, a C3 Master computer was installed into the
    battlemech. Commercially available CASE refit kits were sourced from Federated Commonwealth
    and also installed at the request of one of the senior officers, in order to protect the
    ammunition. No weaponry was removed from the design - which had both advantages and
    disadvantages. With less heat sinks, heat management of this customization was worse than
    the base variant, and the reduction to 11 tons of armor protection, mostly stripped from the
    legs. This was considered an acceptable compromise though, as surviving Warhammer pilots
    from the fighting during the Clan Invasion were happy to have even this minor improvement in
    protection over their WHM-6K's.
    
    The result was a battlemech that was an effective lance leader and company commander when
    linked with its fellows, with the 2nd Company of the 3rd Battalion fielding the entirety of
    these modifications and creating a fully linked heavy battlemech company that often operated
    in the spearhead of any action. With direct fire ranges matching many clan battlemechs and
    enough cooling to fire both ER PPC's on the move, the modification would never see combat
    against its planned foes. While only a handful were ever made, the 'Sho-sa' would prove an
    effective stopgap until they were replaced in this role of the Avatar omnimech by the 2nd An
    Ting Legion just before Operation Bulldog, and these battlemechs were restored to their
    original configuration.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             24       
    Center Torso (rear):                               9       
    R/L Torso:                         15             19       
    R/L Torso (rear):                                  8       
    R/L Arm:                           11             20       
    R/L Leg:                           15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Medium Laser                                              RT                1          1.00             
Small Pulse Laser                                         RT                1          1.00             
2 Streak SRM 2s                                           RT                2          3.00             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
C3 Computer (Master)                                      LT                5          5.00             
Medium Laser                                              LT                1          1.00             
Small Pulse Laser                                         LT                1          1.00             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 6
Specials: C3M, CASE, MHQ5, TAG
		
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Techpriest
ComStar
Private, First Class
Private, First Class


Joined: 05-Jan-2021 11:13
Posts: 38

PostPosted: 28-Aug-2024 11:23    Post subject: Warhammer WHM-7K "Sho-sa" Reply to topic Reply with quote

TRO: Warhammer WHM-7K "Sho-sa"
                 BattleMech Technical Readout

Name/Model:         Warhammer WHM-7K "Sho-sa"
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3056
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,208,333 C-Bills
Battle Value:       1,509

Chassis:              StarCorp 100 Endo Steel
Power Plant:          VOX 280 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Leviathon Plus with CASE
Armament:             
    2 Lord's Light 2 ER PPCs
    2 Diverse Optics Type 18 Medium Lasers
    2 Guided Technologies 2nd Gen Streak SRM 2s
    2 Diverse Optics Type 10P Small Pulse Lasers
Manufacturer:         Alshain Weapons
    Primary Factory:  Tok Do
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 1500 ARB

================================================================================================
Overview:
    A rare conversion of standard Warhammer WHM-7K, the 'Sho-sa' was unique to the 2nd An Ting
    Legion, and performed using a commercially available refit kit and some ingenuity.

Capabilities:
    After the clan invasion, the heavy damage to the regiment resulted in a need for a full
    rebuild, and surprisingly enough the regiment was earmarked for new designs. Included in
    this major upgrade in capabilities to the 2nd An Ting legion were both brand new designs,
    and battlemechs like the WHM-7K. This did present an interesting problem - while many of the
    newly given battlemechs had C3 Slave systems added, battlemechs with the performance and
    speed the Legion insisted on having that also carried C3 Masters were in very high demand.
    
    Thinking outside the box, the staff officers and maintenance crews came up with an
    effective, if unorthodox solution. Two and a half tons of armor and a pair of double heat
    sinks were removed from a standard WHM-7K, along with the TAG designator. With the freed
    weight and space inside the battlemech, a C3 Master computer was installed into the
    battlemech. Commercially available CASE refit kits were sourced from Federated Commonwealth
    and also installed at the request of one of the senior officers, in order to protect the
    ammunition. No weaponry was removed from the design - which had both advantages and
    disadvantages. With less heat sinks, heat management of this customization was worse than
    the base variant, and the reduction to 11 tons of armor protection, mostly stripped from the
    legs. This was considered an acceptable compromise though, as surviving Warhammer pilots
    from the fighting during the Clan Invasion were happy to have even this minor improvement in
    protection over their WHM-6K's.
    
    The result was a battlemech that was an effective lance leader and company commander when
    linked with its fellows, with the 2nd Company of the 3rd Battalion fielding the entirety of
    these modifications and creating a fully linked heavy battlemech company that often operated
    in the spearhead of any action. With direct fire ranges matching many clan battlemechs and
    enough cooling to fire both ER PPC's on the move, the modification would never see combat
    against its planned foes. While only a handful were ever made, the 'Sho-sa' would prove an
    effective stopgap as a C3 Master command mech until they were replaced in this role of the
    Avatar omnimech by the 2nd An Ting Legion just before Operation Bulldog, and these
    battlemechs were restored to their original configuration.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             24       
    Center Torso (rear):                               9       
    R/L Torso:                         15             19       
    R/L Torso (rear):                                  8       
    R/L Arm:                           11             20       
    R/L Leg:                           15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Medium Laser                                              RT                1          1.00             
Small Pulse Laser                                         RT                1          1.00             
2 Streak SRM 2s                                           RT                2          3.00             
Streak SRM 2 (Ammo 50)                                    RT                1          1.00             
C3 Computer (Master)                                      LT                5          5.00             
Medium Laser                                              LT                1          1.00             
Small Pulse Laser                                         LT                1          1.00             
ER PPC                                                    RA                3          7.00             
ER PPC                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 6
Specials: C3M, CASE, MHQ5, TAG
		
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