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Hammerhand IIC (King Snake)
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Angel2burst
Clan Ghost Bear
Warrior


Joined: 20-Sep-2022 16:12
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PostPosted: 18-Jun-2024 19:27    Post subject: Hammerhand IIC (King Snake) Reply to topic Reply with quote

TRO: Hammerhand IIC (King Snake)
                 BattleMech Technical Readout

Name/Model:         Hammerhand IIC (King Snake)
Designer:           Angel2burst
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         16,693,250 C-Bills
Battle Value:       2,445

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER PPC
    2 Ultra AC/10s
    3 SRM 6s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The second exclusive Federated Suns BattleMech, the Hammerhands was developed in 2475 after
    a decade reviewing the performance and complaints received about the earlier BattleAxe.
    Little more than a heavier and slower version of the BattleAxe, the design received its name
    based on the impressive weapons carried in each arm, serving to trigger the Federated Suns'
    seeming love affair with autocannons. Much like its sibling design, the Hammerhands went on
    to influence and be outdone by the immensely popular Warhammer, causing it to fade into
    history, all but forgotten.[3]
    
    During the Jihad, both Achernar BattleMechs and the New Hessen MechWorks production plant
    started producing Hammerhands for the AFFS. Production continued after the end of the Jihad

Capabilities:
    The Achernar designers' solution for the high heat generated by the BattleAxe's PPCs was to
    replace them with a pair of Mydron Model B Autocannon/10s backed up by ChisComp 38 Medium
    Lasers in each arm, while retaining the earlier design's shoulder-mounted Harpoon-6 SRM-6.
    Carrying four tons of ammunition spread between the arms and torsos, the Hammerhands
    autocannons were rarely silenced during most Age of War era conflicts.

Variants:
    HMH-4D
    A solution to both Davion MechWarriors early dislike of jump jets and desire for decreased
    reliance upon supply chains, the 4D strips out the jump jets and SRM-6 rack for a single
    PPC. BV (2.0) = 1,356
    
    HMH-5D
    The first upgraded Age of War design produced by Achernar, the 5D variant is a minor
    modernization, utilizing more advanced materials to enhance the armor and jump capacity
    while saving space to add a C3 Slave Unit. While the Medium Lasers were exchanged for
    extended range models, the standard autocannons were retained, the advantage being that
    their split ammo bins can be used to carry Armor-Piercing, Precision, as well as standard
    munitions. BV (1.0) = ??, BV (2.0) = 1,496
    
    HMH-6D
    A true modern updating, the 6D maximizes the jump capacity and adds a targeting computer and
    C3 Slave unit. The Hammerhands' classic autocannons are replaced with Rotary versions and
    the removed heat sinks are nullified to a degree by the addition of Triple Strength Myomer.
    Most controversially, rear armor has been almost entirely stripped to strengthen the 'Mech's
    frontal protection. BV (2.0) = 2,139
    
    HMH-6E
    This version adds a Guardian ECM Suite and CASE to increase protection, as well as expanding
    the ammunition bays by four tons. This provides more ammunition for the Rotary AC/5s located
    in the arms. It also carries a Guardian ECM Suite and a C3 Slave. To make room for these
    changes, engineers removed the Targeting Computer. Triple Strength Myomer allows the 'Mech
    to temporarily reach speeds of 64km/h.[15] BV (2.0) = 2,204

Notable MechWarriors:
    Hammerhands Prince's Champion ( HMH-3D (Kessem) )
    Used by the AFFS Prince's Champion on Royal during the Second Hidden War, this Hammerhands
    has had the jump jets and autocannons removed and replaced with two LB-10X autocannons,
    three extra heat sinks, and two more tons of armor.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  230                    12.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6                                                     CT                1          1.50             
ER PPC                                                    RT                2          6.00             
SRM 6                                                     RT                1          1.50             
SRM 6                                                     LT                1          1.50             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Ultra AC/10                                               RA                4         10.00             
Ultra AC/10 (Ammo 20)                                     RA                2          2.00             
Ultra AC/10                                               LA                4         10.00             
Ultra AC/10 (Ammo 20)                                     LA                2          2.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 47
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 5,  OV: 2
Armor (A): 8,  Structure (S): 4
Specials: CASE, SRM1/1
		
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