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mekkatgirls Magistracy of Canopus Commander
Joined: 11-Dec-2023 02:15 Posts: 432 Location: United States
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Posted: 15-May-2024 21:22 Post subject: Shadow Hawk SHD-2HA |
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TRO: Shadow Hawk SHD-2HA | BattleMech Technical Readout
Name/Model: Shadow Hawk SHD-2HA
Designer: mekkatgirls
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Civil War / 3067
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,057,994 C-Bills
Battle Value: 1,387
Chassis: Earth SHD
Power Plant: CoreTek 275 275
Walking Speed: 54 kph
Maximum Speed: 86.4 kph [97.2 kph]
Jump Jets: Pitban LFT 50
Jump Capacity: 90 meters
Armor: Maximillian 43 with CASE
Armament:
1 Parti-Kill Heavy Cannon PPC
1 Holly-10 rack with Artemis IV LRM 10 w/ Artemis IV FCS
1 Magna Mark II Medium Lasers Medium Laser
1 Martell Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: O/P 300 COMSET
Targeting & Tracking: O/P 2000A
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Overview:
A rework of the classic shadowhawk design the SHD-2H.
Primarily a line or skirmisher model in this unarming of this mech to reducing the reliance
of ammo on it main weapon system an also removing weapons from the head area to promote
better ejection safety for the pilot. Also giving better long range striking power with the
upgraded LRM system.
Capabilities:
With a hard hitting weapons load out at longer ranges and better indirect missile support
abilities with out changing the mech mobility.This model has good potential make the
shadowhawk and strong lance mate.
Deployment:
The MAF is fielding these new unit to fill its Heavy recon and Medium Lances with this new
Battle Mech.
Variants:
None so far
Notable MechWarriors:
None known
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 275 Fusion 15.50
Walking MP: 5
Running MP: 8 [9]
Jumping MP: 3
Heat Sinks (Single): 12 2.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 152 9.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 19
Center Torso (rear): 4
R/L Torso: 13 19
R/L Torso (rear): 4
R/L Arm: 9 18
R/L Leg: 13 19
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Weapons and Ammo Location Critical Tonnage
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Jump Jet CT 1 0.50
CASE RT 1 0.50
Jump Jet RT 1 0.50
LRM 10 w/ Artemis IV FCS RT 2 5.00
LRM 10 (Ammo 12) [Artemis IV] RT 1 1.00
Jump Jet LT 1 0.50
PPC LT 3 7.00
Medium Laser RA 1 1.00
Small Laser LA 1 0.50
Triple-Strength Myomer -- 6 0.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM, SZ: 2, TMM: 2, MV: 10"/6"j
Damage: (S) 2 / (M) 2 / (L) 2, OV: 1
Armor (A): 5, Structure (S): 5
Specials: CASE, IF1, JMPW1, TSM
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Thunder Clan Blood Spirit Star Captain
Joined: 22-Feb-2024 01:39 Posts: 211
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Posted: 15-May-2024 21:51 Post subject: Shadow Hawk SHD-2HA |
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I so want to put Double heat sinks on it. Makes getting the TSM active more of a hassle, but lets you actually use the weapons. And its not like the TSM was well integrated into a fire plan anyways.
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mekkatgirls Magistracy of Canopus Commander
Joined: 11-Dec-2023 02:15 Posts: 432 Location: United States
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Posted: 16-May-2024 01:04 Post subject: Shadow Hawk SHD-2HA |
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Well I did not consider that at the time but also I wanted to make it a potent melee mech with keeping so cost down a bit, good point. also need to have that should I push the heat vibe and how hard should I go.
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