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Thunder Clan Blood Spirit Star Captain
Joined: 22-Feb-2024 01:39 Posts: 211
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Posted: 04-May-2024 21:42 Post subject: Combat MML Carrier |
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TRO: Combat MML Carrier | Combat Vehicle Technical Readout
Name/Model: Combat MML Carrier
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 60
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,301,600 C-Bills
Battle Value: 1,038
Movement Type: Tracked
Power Plant: 180 Fuel Cell
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: Standard
Armament:
16 MML 3s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Similar in capabilities, but from different sourcing the Combat MML Carrier accepts the
logistics cost in fuel and maintance required to field high performance weapon systems. As
such only top of the line military commands will use them.
Capabilities:
The inclusion of a turret and additional armor let's the Combat MML Carrier be operated more
aggressively without fear of being flanked or immobilized. The additional ton of ammo also
gives added versatility in specialty ammo selection as well as freeing the crew from
worrying about needing to conserve fire, which increases the barrage rate considerably.
Notable MechWarriors:
Authors note:
Mostly posted it for the alpha strike stats to be searchable.
Of course I'm noticing odd bits of conversion rules concerning MML ammo that make me wonder
if it's being done correctly. More research and forum questions may follow.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 6.00
Engine: 180 Fuel Cell 8.50
Cruising MP: 3
Flanking MP: 5
Heat Sinks (Single): 1 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 2.50
Armor Factor: 176 11.00
Type: Standard
Armor
Value
Front: 42
R/L Side: 40
Rear: 22
Turret: 32
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
16 MML 3s Turret 24.00
MML 3 (Ammo 66) [SRM] Body 2.00
MML 3 (Ammo 120) [LRM] Body 3.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: CV, SZ: 3, TMM: 1, MV: 6"t
Damage: (S) 7 / (M) 5 / (L) 4
Armor (A): 6, Structure (S): 3
Specials: FC, IF3, LRM-/2/3, SRCH, SRM6/2, TUR(7/5/4, IF3, LRM-/2/3, SRM6/2)
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