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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 25-Sep-2002 12:04 Post subject: Lvl 1: BB-5X Bobcat |
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BattleMech Technical Readout
Type/Model: Bobcat BB-5X
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design
Mass: 40 tons
Chassis: Ford Millitary #5 Standard
Power Plant: 160 LTV Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Maximillian 44 Standard
Armament:
1 Armstrong Buster Autocannon/10
2 Sunglow Type 1 Medium Lasers
Manufacturer: Ford Military Limited
Location: (Unknown)
Communications System: JoLex Systems
Targeting & Tracking System: Wasat Watchdog W100
==Overview:==
In the early Succession Wars aerospace fighters were the second most feared unit, next to Warships. It was not because of their nimbleness or because of their heavy armament. The answer was much more simple...aerospace figthers could carry deadly nuclear bombs. As city after city in the Inner Sphere fell to the nuclear, biological and chemical attacks, the Successor states became desperate for a cheap new Anti-Aircraft 'Mech.
In 2823 Ford Millitary introduced a new anti-aircraft 'Mech, using simple technology to lower the price. (This is the subject of speculation. Many believe that because of the devastation of the First Succesion War, Ford was unable to procure more advanced components.) The Bobcat is slow, but heavily armored and well equipped for anti-air missions with its deadly autocannon.
==Capabilities:==
Designed as an anti-air 'Mech with strong support abilities, the Bobcat is armed with a huge Armstrong Buster class autocannon that takes up nearly all of the right arm. The Armstrong Buster is larger and heavier than other autocannons but has a reputation for reliable service. The autocannon was prone to overheating in the original Bobcats and prolonged firing overheated the ammo, causing an explosion. So the Ford engineers upgraded the heat jacket and placed a heatsink next to the ammuntion to help alleviate the problem. Now the Bobcat can fire continuosly for over three minutes, sweeping fighters from sky.
The two Sunglow Type 1 lasers were added for close in support and make the Bobcat more effective against BattleMechs and vehicles. They are mounted in the center torso for maximum armor protection.
Mechwarriors enjoy being assigned a Bobcat, its heavy armor, armament and low heat profile enable it to make itself felt, even against larger oponents. The Bobcat also carries ample ammunition, making it ideal for rear-guard duties.
==Battle History:==
The Bobcat served well in the Second and Third Succession Wars, but the Fourth Succesion War almost all of the Bobcats had been destroyed, having become the favortie target of Aerojocks.
==Variants:==
The BB-6X used by the New Belt Pirates uprages to a Nissan 200 XL engine and uses Endo-Steel reinforcement. It replaces all the weaponry with a M-9 Gauss rifle in the right arm with one ton of ammo in the left torso and two tons in the right. 2 Magna Mk. IV extended range small lasers reside in the
center torso and one more in the right arm by the gauss. The targetting and tracking system has been upgraded to AntiAir Flak Systems-1, as well. This version of the of the Bobcat retains its anti-air role, but also can provide strong support from a distance.
==Deployment==
Rumors persist of Bobcats operating in the Periphery. Recent battle rom footage has proven these rumors true. The New Belt Pirates having been seen using the old Bobcat as well as a refitfed version to deal with Clan Omnifighters.
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Type/Model: Bobcat BB-5X
Mass: 40 tons
Equipment: Crits Mass
Int. Struct.: 67 pts Standard 0 4.00
Engine: 160 6 6.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Single 4 .00
(Heat Sink Loc: 1 HD, 1 RA, 1 LL, 1 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA 14 .00
Armor Factor: 137 pts Standard 0 9.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 12 19
Center Torso (Rear): 5
L/R Side Torso: 10 16/16
L/R Side Torso (Rear): 4/4
L/R Arm: 6 12/12
L/R Leg: 10 20/20
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Autocannon/10 RA 3 20 9 14.00
(Ammo Locations: 2 RA)
2 Medium Lasers CT 6 2 2.00
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TOTALS: 9 44 40.00
Crits & Tons Left: 34 .00
Calculated Factors:
Total Cost: 2,626,214 C-Bills
Battle Value: 706
Cost per BV: 3,719.85
Weapon Value: 621 / 621 (Ratio = .88 / .88)
Damage Factors: SRDmg = 17; MRDmg = 7; LRDmg = 1
BattleForce2: MP: 4, Armor/Structure: 3/3
Damage PB/M/L: 3/2/-, Overheat: 0
Class: MM; Point Value: 7
The world needs more Level 1 Machines. ^_^
EDIT: Just trying to get the text right.
_________________
Major Joseph Garbo
CO 17th Recon Battalion,
Harewood's Harvesters
I avoid human loss of life whenever possible.
Machines I'm less picky about.
[ This Message was edited by: CO_17thRecon on 2002-09-25 12:13 ] _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 26-Sep-2002 10:08 Post subject: RE: Lvl 1: BB-5X Bobcat |
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Nice I like it.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 26-Sep-2002 12:11 Post subject: RE: Lvl 1: BB-5X Bobcat |
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I'd have to test it first...But looks ok from here....
_________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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