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Doveman Free Worlds League Private, First Class
Joined: 15-Oct-2023 08:31 Posts: 25
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Posted: 28-Dec-2023 11:16 Post subject: King Shark SRK-13 |
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TRO: King Shark SRK-13 | Combat Vehicle Technical Readout
Name/Model: King Shark SRK-13
Designer: Doveman
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Missile Boat
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 9,930,000 C-Bills
Battle Value: 1,260
Movement Type: Naval (Submarine)
Power Plant: 170 Fission
Cruising Speed: 21.6 kph
Maximum Speed: 32.4 kph
Armor: Standard with CASE
Armament:
1 Sian/Ceres Hellcat Thunderbolt 20
2 Holly "Ballista-15" LRM 15s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Achernar Electronics HICS-12 with Guardian ECM Suite
Targeting & Tracking: "Hermes" CT-44
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 170 Fission 16.00
Cruising MP: 2
Flanking MP: 3
Heat Sinks (Single): 5 0.00
Control Equipment: 5.00
Dive Equipment: 10.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 320 20.00
Type: Standard
Armor
Value
Front: 80
R/L Side: 80
Rear: 80
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Thunderbolt 20 FR 15.00
LRM 15 RS 7.00
LRM 15 LS 7.00
CASE BD 0.50
Guardian ECM Suite BD 1.50
LRM 15 (Ammo 32) BD 4.00
Thunderbolt 20 (Ammo 12) BD 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: CV, SZ: 4, TMM: 0, MV: 4"s
Damage: (S) 3 / (M) 4 / (L) 4
Armor (A): 11, Structure (S): 4
Specials: CASE, ECM, IF4, LRM1/2/2, SRCH
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