Mordel's Bar & Grill
Marauder MAD-3M2r
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions
View previous topic :: View next topic  
Author Message
Techpriest
ComStar
Private
Private


Joined: 05-Jan-2021 11:13
Posts: 22

PostPosted: 16-Nov-2021 14:18    Post subject: Marauder MAD-3M2r Reply to topic Reply with quote

TRO: Marauder MAD-3M2r
                 BattleMech Technical Readout

Name/Model:         Marauder MAD-3M2r
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,448,000 C-Bills
Battle Value:       1,630

Chassis:              GM Marauder 
Power Plant:          Vlar 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Lamellor Ferro-Fibrous with CASE
Armament:             
    2 ER Large Lasers
    1 Light Gauss Rifle
    2 ER Medium Lasers
Manufacturer:         General Motors, Independence Weaponry
    Primary Factory:  Kathil (GM), Quentin (IW)
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez

================================================================================================
Overview:
    A refit package for vintage Marauder's pushed by Free Worlds Defense Industries and Ronin
    Incorporated, the MAD-3M2R is an upgrade utilizing LosTech and new developments since the
    3030's. In most senses, all the refit package does is upgrade the technology of the MAD-3M
    to better modernize the design. All of the lasers on the standard MAD-3M are upgraded to
    extended range models. The AC/5 is replaced with a light gauss rifle, protected by CASE.
    Ferro Fibrous armor is added, shaving off the half ton of weight needed to add CASE. A ton
    of light gauss ammunition is placed in the center torso. 16 DHS allows for a high degree of
    heat efficiency.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  197                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             21       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             22       
    R/L Leg:                           16             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Gauss Rifle (Ammo 16)                               CT                1          1.00             
CASE                                                      RT                1          0.50             
Light Gauss Rifle                                         RT                5         12.00             
ER Large Laser                                            RA                2          5.00             
ER Medium Laser                                           RA                1          1.00             
ER Large Laser                                            LA                2          5.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: CASE
		
Back to top View profile Send site message
Display posts from previous:
Post new topic   Reply to topic    Mordel's Bar & Grill Forum Index » Design Submissions All times are GMT-04:00

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum