BattleMech Technical Readout
Name/Model: Thunder THR-1X
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 70
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3055
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 5,825,503 C-Bills
Battle Value: 1,350
Chassis: Hollis Mark III
Power Plant: 280 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Ceres Heavy
Armament:
1 Kali Yama Big Bore Autocannon/20
3 Medium Lasers
1 Sian/Ceres Jaguar LRM 5
Manufacturer: Ceres Metals Industries
Primary Factory: Capella, St. Ives, Sian
Communications: CeresCom Model 21-Rs
Targeting & Tracking: C-Apple Churchill
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Overview:
Following the Fourth Succession War, the Capellan Confederation was in a particularly poor
position because the Davion forces had captured so many of its 'Mech production facilities
in that war. Ceres Metals Industries was one of the few BattleMech factories left to the
Capellan military machine.
After producing numerous 'Mechs to fill the holes in existing units, Ceres was able to
expand its facilities. With so much new technology on the scene in the wake of the Clan
invasion, acquiring some of it was vital to the existence of the Confederation. Eventually,
the information came to the Capellans through the Free Worlds League.
The first new 'Mech to be produced from the new technology was the Thunder. The
designers wanted a 'Mech that would deliver plenty of punch without sacrificing
maneuverability on the battlefield. Romano Liao awarded the designers a citation of merit
when the new 'Mech walked out of assembly and into the ranks of her military.
Capabilities:
The THR-1L Thunder is a 70-ton heavy 'Mech. It is the Capellan Confederation's first 'Mech
design put into production following the Clan invasion.
The Kali Yama Big Bore autocannon is the 'Mech's main weapon, with tree tons of
ammunition for a total of 15 rounds of firing. Complementing the AC-20 is an LRM-5 rack in
the left torso area. It can fire 24 rounds, and is provided with one ton of ammo. The
Thunder also has three Ceres Arms Model W medium pulse lasers for close-combat support. Both
the autocannon and the missile ammo are protected by CASE.
The Thunder can move up to 81 mph, but is not jump-capable. Its Magna 350 XL engine
provides as much power as a standard 350, but at half the weight. The 'Mech also has eleven
double heat sinks to help dissipate heat from the weapon systems and from movement.
The Thunder is heavily armored for a 70-ton 'Mech, but the Capellans are banking on the
Thunder to engage 'Mechs up to half again its weight on the battlefield.
Because of the paranoia in the Capellan court, the designers believed it was best to
use only parts that could be produced in the Confederation. New and found technologies were
implemented in the Thunder, but all such finds were not available for use by the production
team. Different 'Mechs produced in the future should have additional improvements. Recent
negotiations with the Free Worlds League may be especially fruitful in this regard.
Deployment:
As of this writing, only three Thunder 'Mechs have been spotted in the field. It is not
known how many have been produced so far, nor if the three that have been observed have been
intentionally exposed.
No confrontations with the Thunder have been reported as yet. The three 'Mechs spotted
are on planets where a direct confrontation seems unlikely. It is assumed that the Capellans
will use the Thunder to replace 'Mechs in front-line units.
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Equipment Mass
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Internal Structure: Standard 7.00
Engine: 280 Fusion 16.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 15 5.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 208 13.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 30
Center Torso (rear): 9
R/L Torso: 15 23
R/L Torso (rear): 7
R/L Arm: 11 20
R/L Leg: 15 30
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Weapons and Ammo Location Critical Tonnage
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Medium Laser CT 1 1.00
Autocannon/20 (Ammo 15) RT 3 3.00
Medium Laser RT 1 1.00
LRM 5 LT 1 2.00
LRM 5 (Ammo 24) LT 1 1.00
Medium Laser LT 1 1.00
Autocannon/20 RA 10 14.00
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Alpha Strike Statistics
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Point Value (PV): 38
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 0*, OV: 0
Armor (A): 7, Structure (S): 6
Specials: AC2/2/-, IF0*
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