BattleMech Technical Readout
Name/Model: Mite MI-TE-X
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Primitive)
Technology Rating: D
Tonnage: 20
Role: Scout
Configuration: Biped BattleMech
Era/Year: Age of War / 2465
Rules (Current): Advanced (Extinct)
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 1,488,200 C-Bills
Battle Value: 343
Chassis: Primitive
Power Plant: 170 Primitive Fusion
Walking Speed: 75.6 kph
Maximum Speed: 118.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Primitive
Armament:
1 Medium Laser
2 Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
Designed to fulfill the role of fast scout and light skirmisher, the MI-TE-X Mite was one of
the earliest examples of what would later become known as ?chicken walkers?, and was the
fastest BattleMech of its generation. Even built with primitive components, this machine
could reach a top ground speed of almost 120 kph, and was more heavily armed than other
designs of similar mass manufactured at the time of its introduction.
Capabilities:
As one of the first 20 ton designs, the Mite was a paradigm shift in thinking that would
eventually result in the much more advanced Locust, and even later give rise to the
humanoid-shaped Fire Moth. In an era when most ?Mechs could only reach 64 kph at top speed,
and only a couple could do 86 kph, the Mite?s top speed of nearly 120 kph was truly
blistering. Backing this superb ground speed was an armament package consisting of a
centrally-mounted medium laser and a light laser placed in each turret-like arm. This
placement and style would later be replicated in the Locust, but was revolutionary for its
time.
However, a sacrifice had to be made to achieve this speed and firepower. In the centuries
old game of ?speed, armor and firepower; pick two?, the Mite possessed only a mere three
tons of primitive armor. While this does provide a modicum of protection, it cannot survive
much damage at all, so pilots were trained to use their speed to its utmost.
Deployment:
While the Mite was almost a miracle of its time, it?s spotlight was not turned on for very
long. The Locust?s introduction in 2499 signaled the death-knell of the Mite, with few
remaining on the battlefield shortly afterwards. Although brief, its light shine brilliantly
during its time.
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Equipment Mass
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Internal Structure: Primitive 2.00
Engine: 170 Primitive Fusion 6.00
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Primitive 2.00
Cockpit: Primitive 5.00
Armor Factor: 32 3.00
Type: Primitive
Internal Armor
Structure Value
Head: 3 5
Center Torso: 6 5
Center Torso (rear): 2
R/L Torso: 5 3
R/L Torso (rear): 2
R/L Arm: 3 2
R/L Leg: 4 3
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Weapons and Ammo Location Critical Tonnage
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Medium Laser CT 1 1.00
Small Laser RA 1 0.50
Small Laser LA 1 0.50
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Alpha Strike Statistics
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Point Value (PV): 15
TP: BM, SZ: 1, TMM: 3, MV: 14"
Damage: (S) 2 / (M) 1 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 2
Specials: ENE
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